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September 2nd, 2004, 12:06 AM
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Second Lieutenant
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Join Date: May 2003
Location: Oz
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Re: Slynky\'s Demise
Quote:
Slynky said:
Most recently, it occurs in Anklebiters. It bothered me a lot to "hop" on Tesco. It's taking him out of the game (from what I see). It bothers me that soon, it will have to be Joachim.
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Dont be so sure on me next.... My empire stats read like yours!  [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Grenade.gif[/img] [img]/threads/images/Graemlins/Hammer.gif[/img]
I understand your reasons and respect you for them. I personally wrestle with the problem of knowing that to do well in multi-player games means killing other empires and thus removing another person's enjoyment of the game. Unfortunately it is the only way to survive, just sitting even with good defense set ups doesn't work. It is a shame that the only way to survive is to destroy everyone else. Maybe SEV will fix this with other ways of winning.
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September 2nd, 2004, 12:12 AM
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General
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Re: Slynky\'s Demise
Oh, yeah, I know, Joachim, that you're formidable. That's why I mentioned my 800+ ships was probably 2nd best  . You're a darn good player!
But you caught on to my meaning. That is the important part. And you feel the same way I do, I think.
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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September 2nd, 2004, 12:21 AM
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Join Date: Apr 2001
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Re: Slynky\'s Demise
Who's to say you're taking away other people's enjoyment? I for one enjoy putting up a losing fight, just to see how long I can survive! 
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The Ed draws near! What dost thou deaux?
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September 2nd, 2004, 01:02 AM
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Shrapnel Fanatic
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Re: Slynky\'s Demise
It is no fun to win every single game you play... You have to lose some.
That being said... I have never betrayed an ally (not regarding trade "alliance" as an ally...), and I try not to ally with people I suspect might do so to me. It isn't much fun backstabbing people just so I can play a few dozen more turns... There are always more PBW games to join. [img]/threads/images/Graemlins/Lightning.gif[/img]
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September 2nd, 2004, 01:16 AM
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Re: Slynky\'s Demise
Quote:
Imperator Fyron said:
It is no fun to win every single game you play... You have to lose some. 
That being said... I have never betrayed an ally (not regarding trade "alliance" as an ally...), and I try not to ally with people I suspect might do so to me. It isn't much fun backstabbing people just so I can play a few dozen more turns... There are always more PBW games to join. [img]/threads/images/Graemlins/Lightning.gif[/img]
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Well, Fyron, one of the few things we see a bit eye-to-eye on  .
You hit the nail on the head in a way. I've played KOTH games where it is a runaway victory for me. Most recently, with Hustler. I don't like them at all! I even suggested at one point that I was way ahead of him (as a delicate suggestion we shouldn't continue the game). But he seemed positive and wanted to continue. Till he met my ships, lost breathers, lost a colony tech, and decided my ships "had tech he hadn't dreamed of" (his words, not mine). I don't enjoy those games. And there have been more than one of those, that's for sure!
I like a nice even game that you hold your breath on when you unzip the turn (staring at the combat file!). I've had many of those games, too...  .
But I won't put myself in a game of multi-player any more because of the reasons I mentioned above.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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September 2nd, 2004, 01:23 AM
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Re: Slynky\'s Demise
Hey Slynky... how about the cooperative humans-vs-AI games, like the Mail Order Monsters ones? Would you be interested in something like that? I just really don't want you to leave the community entirely, which I kinda fear you'd do if you stopped playing multiplayer... 
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The Ed draws near! What dost thou deaux?
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September 2nd, 2004, 01:48 AM
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Shrapnel Fanatic
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Re: Slynky\'s Demise
Sounds like you enjoy the challenge and don't enjoy the backstabbing. Just summing up for my next point: Start a game with pre-defined allies and the rule that if one side has, say, 25-50% more score than the other, they automatically win. No backstabbing, no one-sided battles.
Just suggesting; if you decide not to play at all, that's your choice.
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September 2nd, 2004, 01:10 AM
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Re: Slynky\'s Demise
Quote:
Ed Kolis said:
Who's to say you're taking away other people's enjoyment? I for one enjoy putting up a losing fight, just to see how long I can survive!
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LOL, Ed...
Yes, I suppose there are people like that out there and I respect them. That's for sure!
But I tend to think about people and their outlook on games the same way I do...I don't like to declare war on people in a "Last man standing" game nor do I like being the person who other people decide to declare war on (in the same kind of game).
I've come to the realization that games without defined allies and opponents from the beginning (and those are your enemies and allies for the duration of the game) is not my cup of tea. It makes me feel bad to be screwed over and it makes me feel bad to single out one of my allies and decide to use him for expansion.
I am near the point of quiting forever but know that I love the game. So, I'm trying to stick with it within the parameters that still allow me to not feel bad.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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