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June 14th, 2001, 12:44 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: One thing that I really dislike about SEIV
I am talking about something else entirely.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 14th, 2001, 02:05 AM
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Private
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Join Date: May 2001
Location: Bullhead City, Arizona
Posts: 15
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Re: One thing that I really dislike about SEIV
I hate after a while of playing in the combat screen, the mouse will F-up and be offset about one game square to the left. This then carries back over to the game interface.
Only way to fix it is to reboot it.
Don't know if it's a game bug, or a personal problem.
I'd rather see a real galaxy too honestly.
Also, allow ships to be larger then 1 square.
I hate trying to make escorts look like fleas.
-Steve
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June 14th, 2001, 06:52 AM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
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Re: One thing that I really dislike about SEIV
I hate how those damned pink elephents won't leave me alone.
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June 15th, 2001, 01:59 AM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
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Re: One thing that I really dislike about SEIV
I like the funny comments in this post. However, I don't like the Selection Boxes (in the game, not the Posts) and how they deal with clicking in the scroll bar. For instance, in the log window - how if you have a long log, you can't just click in the open space of the scroll bar. It should (like 99% of other Win apps) just do a 'Page Down' kinda' thing.
Also, as said many times before:
I WANT MY RIGHT CLICK BACK!!!! (Please, please, please, etc.)
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June 14th, 2001, 02:24 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
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Re: One thing that I really dislike about SEIV
The one thing I don't like is not being able to remove planets from my list that are not in my claimed systems when I want to search for new colonies. I would like to tell it to exclude all planets outside my borders.
(yes I have suggested this to MM)
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June 14th, 2001, 02:53 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: One thing that I really dislike about SEIV
quote: The one thing I don't like is not being able to remove planets from my list that are not in my claimed systems when I want to search for new colonies. I would like to tell it to exclude all planets outside my borders.
I usually use the Systems to Avoid markers to get around that, but I agree that more display options would be nice.
------------------
Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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June 15th, 2001, 05:23 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: One thing that I really dislike about SEIV
I really HATE having to click every weapon "off" individually on a ship/base/sat group with many weapons when I want to micro-manage fire control in tactical mode. Why can't there be a global 'toggle' switch beneath the combat weapons control box? Then you could turn them all off with ONE click and then turn on only the ones you want to fire. SE3 had global targetting toggles.
For that matter, why can't we have SEPERATE switches for auto-movement and auto-fire control? Maybe I'm happy with the AI fire control but want to control the fleet's movement because of the brain-dead way that formations are handled? Nope, it's all or nothing, meaning you have to put up with much more tedious micro-management than really necessary. This is another very nice feature of SE3 that was lost in SE4.
[This message has been edited by Baron Munchausen (edited 15 June 2001).]
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