.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

View Poll Results: What is your favourite weapon early game?
Depleted Uranium Cannons 21 44.68%
Torpedos 1 2.13%
Anti-Proton Beams 6 12.77%
Missiles 12 25.53%
Meson BLaster 3 6.38%
Racial Weapon 2 4.26%
You forgot to put some weapon here 2 4.26%
Voters: 47. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old October 8th, 2004, 01:11 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: What is the weapon of your choice, and Why?

Quote:
Slynky said:
You are in a tough Category! Your poll doesn't provide enough choices, I think, and I don't know how to do it better.

Problem is, early game location can dictate what your choice will be. Aside from all that, games start with 1 planet, 3, 5, or 10. THAT can make quite a difference in early game choice (where someone might skip DUCs). Then, there is the full-tech games...which all have an early part. So....you get my drift.

But, in general, I've heard it said that PPBs can be a weapon to use the entire game! And while some really like APBs, I hate them (unless I have the Talisman). They are darned expensive to research to surpass the PPBs. And without the Talisman (given all ships/fleets are trained), darn hard to hit from ship to ship at full range (so why bother?).

You overlook fleet stacking. That is where the range 8 comes into play as compared to range 6 PPBs and MBs (and range 5 DUCs). I thought we covered this in the Last round of these discussions? APBs are one of the most efficient weapons, once past the research costs, which is part of what makes them so powerful in the later stages of the game... Unless you give your ships max range strategy without having a significant advantage in combat bonuses, there really aren't any glaring weaknesses of APBs, except possibly against huge crystalline armored ships...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old October 8th, 2004, 01:31 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: What is the weapon of your choice, and Why?

While the older players have been over this, some of the newer ones havn't, and they may come up with something that hasn't been thought of.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #3  
Old October 8th, 2004, 01:58 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: What is the weapon of your choice, and Why?

I use only DUC's as they are the besta weapon in the whole gosh darn game. Golly Gee.

Trop's, And APB's for me.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #4  
Old October 8th, 2004, 02:55 AM

brianeyci brianeyci is offline
Sergeant
 
Join Date: Jul 2004
Location: Toronto, Canada
Posts: 308
Thanks: 0
Thanked 0 Times in 0 Posts
brianeyci is on a distinguished road
Default Re: What is the weapon of your choice, and Why?

Yes, fleet stacking is the obvious reason why to choose APB's...

I actually am more interested in finding out what situations certain weapons would be useful in. Like, when would it be preferable to research a Meson BLaster rather than Anti-Proton Beam?

I looked at torps earlier, and concluded that the only reason why you would want to use torps would be for the negligible cost decrease.

Share your secrets gentlemen. I am especially interested in knowing combinations of weapons people use on ship designs.

For example, to me, missiles seem useless. Two point-defense cannons on every ship gets rid of the missile problem... or does it? How much dmg resistance are the higher level missiles, and would it be enough to overcome the one to two PD's most people put on their ships? Colonel, if you could post a couple useful missile ship designs (light cruiser and battlecruiser preferably)... thx.

Brian
Reply With Quote
  #5  
Old October 8th, 2004, 03:09 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: What is the weapon of your choice, and Why?

Quote:
narf poit chez BOOM said:
While the older players have been over this, some of the newer ones havn't, and they may come up with something that hasn't been thought of.
Umm... that statement was directed solely at Slynky, who said pretty much the same things Last time... No need to take it out of context to mean something it did not.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #6  
Old October 8th, 2004, 03:19 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: What is the weapon of your choice, and Why?

Ok, sorry, my brain is fried for some reason. Possibly fiberglass fumes. How to turn cheap pLastic weapons into things you can spar with, real life lessons 101.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #7  
Old October 8th, 2004, 03:33 AM

Renegade 13 Renegade 13 is offline
General
 
Join Date: Sep 2003
Posts: 3,205
Thanks: 0
Thanked 0 Times in 0 Posts
Renegade 13 is on a distinguished road
Default Re: What is the weapon of your choice, and Why?

Well, in the early part of most games, I go for DUC 5's. On a light cruiser, along with a PD cannon or two, this is very effective until higher level weapons and shielding come into play.

For mid-game situations, I like the Phased Polaron Beam, with again, a couple of PD cannons. By this time (by the time I have cruisers or battlecruisers) I like to have level 3 combat sensors and ECM on my ships, also armor to provide the extra defense bonus. Shiels are still usually Shields 5 (not phased).

By the time I have a lot of the tech researched, I usually stick a couple PD cannons, 2 shield depleters, and fill the rest up with Anti-Proton Beam XII's. This combination works wonders for me, and usually is a match for the best ship designs.
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".

Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.

Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
Reply With Quote
  #8  
Old October 8th, 2004, 03:52 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: What is the weapon of your choice, and Why?

A heavy mounted Ionic Disperser works wonders against people that neglect a supply storage component (or quantum reactor) on their ships.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #9  
Old October 8th, 2004, 06:44 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: What is the weapon of your choice, and Why?

Quote:
I looked at torps earlier, and concluded that the only reason why you would want to use torps would be for the negligible cost decrease.
We have discussed this before.

Torps are a great tool when coupled with the strategy Maximum Weapons range.

In one game a player used APB's and Torps as primary weapons in a small fleet of about 30 BC and wiped the board against a fleet of superior BS + DN with PPB's because his ships had the range to fire. They fired first and the rest is history.

(Coupled with 115% Agg/Def with 10% fleet and Ship training with the EMC - Scattering Armor - Combat sensors - and such.

Both fleets were evenly matched in all regards except one used PPB's Optimal range with more ships, the other APB's and Torps at Max range.

Simulation after simulation showed the PPB fleet obliterating the APB/Torp fleet but when actual combat occured, it was the APB/Torp fleet that won.

Tnarg, CNC, were in on the game as well. I honestly don't recall the other three players. Was a brillent game though. One of the Star Trek ones.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #10  
Old October 8th, 2004, 09:53 AM
Karibu's Avatar

Karibu Karibu is offline
Sergeant
 
Join Date: Feb 2003
Location: Finland
Posts: 392
Thanks: 0
Thanked 0 Times in 0 Posts
Karibu is on a distinguished road
Default Re: What is the weapon of your choice, and Why?

Does Torpedoes have some accuracy bonus which is not mentioned anywhere? THis has been debated time and again in this forum, but I don't remember if anyone has provided a clean ansver to that. That is about only reason I can think a torpedo fleet to win against PPB or APB fleet if other ways equally matched.
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:52 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.