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				October 17th, 2004, 07:49 PM
			
			
			
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 Sergeant |  | 
					Join Date: Jul 2004 Location: Toronto, Canada 
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				 Re: New Adamant Mod Game with RPG required. 
 Since the game is taking its time to fill up, I guess I'll set a hard deadline for empire submission and joining.
 Joining Deadline : Thursday, October 21, 9:00 PM EST
 Empire Submission : Friday, October 22, 11:59 PM EST
 
 Brian
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				October 18th, 2004, 02:54 AM
			
			
			
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 Sergeant |  | 
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				 Re: New Adamant Mod Game with RPG required. 
 I'll play. I've been playing Solo Adamant for a while now, reporting bugs to Fyron. I think its time for something more adventurous. I'll be playing an organic race using the Pequeninos shipset. I should have it sometime tomorrow. 
				__________________"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
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				October 18th, 2004, 03:21 AM
			
			
			
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 Major |  | 
					Join Date: Jan 2004 Location: Taganrog, Russia 
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				 Re: New Adamant Mod Game with RPG required. 
 It seems this game gonna be another one organic race battleground. I will be playing as an organic nomad, 8472 shipset. I'm trying to write some race story, without significant success though. Guess, I just need more coffee.   |  
	
		
	
	
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				October 18th, 2004, 04:18 AM
			
			
			
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 Major General |  | 
					Join Date: Jan 2004 Location: Germany / Bielefeld 
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				 Re: New Adamant Mod Game with RPG required. 
 I created an organic race as well    quite boring if almost everyone takes organic.. |  
	
		
	
	
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				October 18th, 2004, 09:26 AM
			
			
			
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 Major |  | 
					Join Date: Jan 2004 Location: Taganrog, Russia 
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				 Re: New Adamant Mod Game with RPG required. 
 The reason I chose organic race is seekers. I want to look at them closer. Other time I'm necro mage    
Well, all organic game means that we will be able to exchange tech easily. |  
	
		
	
	
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				October 18th, 2004, 09:55 PM
			
			
			
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 Sergeant |  | 
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				 Re: New Adamant Mod Game with RPG required. 
 I think this count is right, feel free to correct me:4 Organics
 1 Physical
 2 Magical
 
 The reason I chose organic was because of the inherent regen trait and the fact that they seem the most different from a stock physical race. The magic race could do with some new component pics and their are few shipsets that have a magic feel. It would be nice if we could use the other two paradigms, an energy race sounds like fun.
 
				__________________"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
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				October 18th, 2004, 10:27 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: New Adamant Mod Game with RPG required. 
  
	Quote: 
	
		| The magic race could do with some new component pics... 
 |   Indeed. Have any to donate?   |  
	
		
	
	
	
	
	
	
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