| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
	
	
	
	
	
	
	
		  | 
	
	 | 
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:21 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				National Security Advisor 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2001 
					Location: Ohio 
					
					
						Posts: 8,450
					 
					 
	Thanks: 0 
	
		
			
				Thanked 5 Times in 2 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		Attack his 100 crystalline ships with 200 ships. Your results will be much better.    
		
	
		
		
		
		
		
		
			
				__________________ 
				I used to be somebody but now I am somebody else  
Who I'll be tomorrow is anybody's guess
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:25 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Sep 2003 
					Location: United Kingdom 
					
					
						Posts: 3,603
					 
					 
	Thanks: 0 
	
		
			
				Thanked 22 Times in 22 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		Do Repulser Beams require your ship to be bigger than the target, or is it enough to be as big as the target? (So can a Dreadnought repulse another Dreadnought?) If you have to be bigger, it will require bases or Baseships, and the latter would not be your best notion in this situation. 
 
Wormhole beams do not have this limitation, and would do the trick on defence. Beware while being on the offensive however; you could very well send enemy ships near your support ships, which might ruin your day. (You do not want to lose these minesweepers after all) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:27 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Captain 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2001 
					Location: Prince George BC, Canada 
					
					
						Posts: 840
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		what about the APB/Shield depleter combo but add an engine killer and a wormhole beam to the end of your list.  If the shield depleters can get their shields down, then the engine killers could, at the very least, slow them down and the Wormhole beams will scatter them enough that your ships still in fleets can overpower isolated ships.  Worth a try. 
 
Before the patch that changed engine killers skipping shields, this made for a devesatating weapon arrangment.  And still is quite formiable. 
		
	
		
		
		
		
		
		
			
				__________________ 
				Nick (bearclaw) 
You don't know the Power of the Dark Side.  I must obey my Master. 
Potestatem obscuri lateris nescitis  
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:27 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2004 
					Location: Toronto, Canada 
					
					
						Posts: 308
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		Shield depleters + engine destroyers + APB + repulsor doesn't work.  You repulse his ships, but with all the shield depletion and repulsion beams and engine destruction weapons there isn't much room for the APB's. 
 
His crystalline armors act as really powerful armor III's. 
 
Don't beleive me, you can try, its a rout =D.  I put 4 heavy shield depletion, 4 heavy APB, 2 engine destruction, 1 repulsor, and 4 phased shields with essentials on dread. 
 
Brian 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:30 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2004 
					Location: Toronto, Canada 
					
					
						Posts: 308
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		Plus, a supply component nullifies the main advantage of engine destroying components -- running the guy out of supplies so he can't shoot. 
 
Brian 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:36 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2004 
					Location: Toronto, Canada 
					
					
						Posts: 308
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		Theoretically, the wormhole idea should kick ***. 
 
But the wormhole idea sucks, I just tried it.  Most of their main force stays together, and most of your ships try to chase around the isolated ships, meaning you are running from their main force and they get potshots at you. 
 
Brian 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:38 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2001 
					Location: Southern CA, USA 
					
					
						Posts: 18,394
					 
					 
	Thanks: 0 
	
		
			
				Thanked 12 Times in 10 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				brianeyci said: 
Plus, a supply component nullifies the main advantage of engine destroying components -- running the guy out of supplies so he can't shoot. 
 
Brian  
			
		 | 
	 
	 
 If your ships are not set to point blank range, they will fall back, tending to leave various engineless enemy ships behind...  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:39 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2001 
					Location: Southern CA, USA 
					
					
						Posts: 18,394
					 
					 
	Thanks: 0 
	
		
			
				Thanked 12 Times in 10 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				brianeyci said: 
Theoretically, the wormhole idea should kick ***. 
 
But the wormhole idea sucks, I just tried it.  Most of their main force stays together, and most of your ships try to chase around the isolated ships, meaning you are running from their main force and they get potshots at you. 
 
Brian  
			
		 | 
	 
	 
 You need to alter the firing priorities in your strategies. Try firing on nearest ships first, so that your ships don't go chasing down far away warships...  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:44 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jun 2002 
					Location: Connecticut 
					
					
						Posts: 1,518
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				brianeyci said: 
Theoretically, the wormhole idea should kick ***. 
 
But the wormhole idea sucks, I just tried it.  Most of their main force stays together, and most of your ships try to chase around the isolated ships, meaning you are running from their main force and they get potshots at you. 
 
Brian  
			
		 | 
	 
	 
 If you use the wormhole beam, install it on your ship Last, and be sure to alter strategies so the "nearest" and is at the top of the list.  You ships will find another target for the next round, instead of chaseing.  An engine destroyer may get lucky, and his ships will have to limp around.
 
And don't  depend on the null space gun.  It's slow reload is what prevents it from ruleing the game.
 
Suggestion: 
Basics, Shield depleter, engine destroyer, null space, wormhole beam, ripper beams
 
Eventually you will start hurting the ships, scattering them, and then you'll clean up the half damaged hulls.  That's what the rippers are for.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 18th, 2004, 07:49 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Mar 2003 
					Location: CHEESE! 
					
					
						Posts: 10,009
					 
					 
	Thanks: 0 
	
		
			
				Thanked 7 Times in 1 Post
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: 100 anything versus 100 Crystalline Ships
			 
             
			
		
		
		
		Fire on the nearest ships first. 
 
*Echo, echo, echo.... 
		
	
		
		
		
		
		
		
			
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
  Some of my webcomics. I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
			  
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |