.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old July 5th, 2001, 10:24 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Some of my ideas and questions

If by "sj's planetoid", you are referring to the BattleMoons in my mod;
You can't really add and remove moons and planets at will, and the BattleMoon is just a big, slow ship. So, no, not really.

I just described it as taking an asteroid and hollowing it out, thus there are thousands of potential sources for the BattleMoons, and you don't have to worry about running out.

quote:
And also can you add planet specific events I.E a atmosphereic planet accident or a biogentic plant mjshap ya'know a gient bunny destorying the colony thats sort of thing.
I don't think you could destroy the colony unless you had the planet itself blow up... but you could have the event kill off a trillion people per event, leaving the colony empty and useless untill a transport arrives with more population.

Good luck with your mod, and if you have any questions about how I did things, just ask .
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.