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November 30th, 2004, 08:59 PM
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Major
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Re: Netiquette
Quote:
archaeolept said:
again, one may not have water 3 on one's pretender. the thread is about mictlan pretenders, not solely those w/ water 3 ;p - the point replied to was "why one would ever go to construction 6".
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Well, I read this subthread slightly differently - to me it went like this
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archaeolept said:
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Nagot Gick Fel said:
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archaeolept said:
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Nagot Gick Fel said:
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Zen said:
I almost always capitalize on the Magic 2 + Mictlan Priest spam, rush to Ice Devils and take a Pretender that can summon Ice Devils, worrying about equipping them later.
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Or a pretender who can forge a Robe of the Sea (contruction 2). May look expensive at 20 gems, but if Blue Dragons are your style, it's still cheaper than giving blood magic to your pretender.
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the problem there is that mictlan can only count on 1 water/turn, unless he's willing to alchemize his also limited astral income. might as well rush construction 6 
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Not my opinion, and I'd bet it isn't Zen's opinion either, for exactly the same reason - or then he wouldn't be so adamant about giving his pretender the required skills to summon IDs. Even if he didn't say it, I believe he'd beeline for Construction 4 before rushing for Ice Devils - because SDRs are just that important, as they double your Priests' output. When I play a Blue Dragon, my research plan is Alt 2 (Quickness), Ench 2 (BoW) - ie, giving the Dragon what he needs to fight efficiently -, then Constr 4 for SDRs - this also gives the Robe, the Brazen Vessel (ie, what a Rain Priest needs to summon IDs), as well a bit of gear to enhance the Dragon's survavibility. Then straight to Blood 5, and by the time I get there, there are just enough gems in the lab to forge a Robe, or close. So why would I ever push for Construction 6?
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if you didn't put water 3 on your pretender 
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...which was obviously implied since the beginning.
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certainly when I spoke about going to construction 6 I was not considering myself to have taken Water-3 . Taking water 3 and forging a robe is plausible, in certain circumstances, of course (like a water dragon).
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OK, then we never were on the same wavelength - and I'll agree with you on that - Mictlan definitelty needs Construction 6 before starting to summon Ice Devils without water magic on its pretender. Question closed.
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side note: I don't think "gosses" is much in vogue as an offensive slang term. you might get a smile though 
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I never implied it was offensive. In mainland France, "gosses" just means "kids", and I've been told by friends who went to Québec (and made the mistake I related) it was used for something completely different here. When you say "Let me show you a photo of my kids" and they understand "let me show you a photo of my ..." (well something Tarzan has a pair of, and Jane hasn't), it's still somewhat... embarassing. 
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God does not play dice, He plays Dominions Albert von Ulm
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November 30th, 2004, 09:03 PM
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Lieutenant General
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Re: Netiquette
heh
Quote:
might as well rush construction 6
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implies an alternate line of action, not dependent upon putting W3 on your pretender
I prefer an F9 blessing for mictlan. It gives a bit more punch, and the benefits to your SC are definitely greater. However, it does tend to preclude the ID rush, at least if you go for a dragon. The Golden Naga in zen's mod is a nice choice for all things though... (F9 W3 A3 E3 B1 should be possible, or close to it, w/ correspondingly ****ty scales. But mictlan can survive ****ty scales, so..)
i think "sales gosses" is even more evocative ;-)
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November 30th, 2004, 09:20 PM
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Major
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Re: Netiquette
Quote:
archaeolept said:
implies an alternate line of action, not dependent upon putting W3 on your pretender 
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You never give up, do you?  OK, this round is yours. [img]/threads/images/Graemlins/ArrowRight.gif[/img]
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I prefer an F9 blessing for mictlan.
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So do I, actually.
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i think "sales gosses" is even more evocative ;-)
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Well, at least mine aren't. I go to the "douche" every morning.
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God does not play dice, He plays Dominions Albert von Ulm
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November 30th, 2004, 09:53 PM
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Lieutenant General
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Re: Netiquette
heh
back to the actualy topic, in un-modded DomII, I think my overall preference is to the Moloch, and I was wondering how others' experiences w/ him were. True, you have to put a bit of work getting around his love of fleeing, but besides that he fits the bill perfectly for me.
I put air on him, but certainly putting water on him instead seems a plausible alternative, especially if you wait to throw a ring of regen on him.
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