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December 2nd, 2004, 04:00 AM
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Shrapnel Fanatic
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Re: Odd bug....
So is this a bug or not?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 2nd, 2004, 12:15 PM
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Brigadier General
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Re: Odd bug....
Wow, was this a stock game or from a Mod?
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December 2nd, 2004, 12:48 PM
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General
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Re: Odd bug....
Quote:
President_Elect_Shang said:
Wow, was this a stock game or from a Mod?
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This was a modded game, I was using the Devnull Mod. I'm not totally sure, but I think I've also seen this happen once before in an unmodded game. But my memory could be failing me here.
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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December 2nd, 2004, 12:54 PM
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Shrapnel Fanatic
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Re: Odd bug....
Are you certain that the ship had no other regnerative components? Space Monster ships, for example, have lots of components that can regenerate.
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December 2nd, 2004, 01:44 PM
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Brigadier General
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Re: Odd bug....
Devnull Mod, than it is not the problem I was thinking of. Sounds like a glitch in the system. Can you restore from a saved point and try it again to see if the bug repeats itself?
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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December 2nd, 2004, 09:24 PM
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Re: Odd bug....
Quote:
President_Elect_Shang said:
Devnull Mod, than it is not the problem I was thinking of. Sounds like a glitch in the system. Can you restore from a saved point and try it again to see if the bug repeats itself?
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Unfortunately, it was a tactical combat where this happened, and I highly doubt I will be able to get the EXACT conditions the same  I will try, but I highly doubt it.
Fyron, I just checked, and there were no other components that could regenerate. It was a Taera heavy cruiser, and it had one organic armor that was the Last component left. Nothing else had the regeneration ability.
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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December 2nd, 2004, 10:42 PM
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Sergeant
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Re: Odd bug....
I used to get a bug like this on an early Version of Atrocites Star Trek Mod. It was Armour aswell, it would destroy all but one and show up and completely destroyed but it wouldnt blow up.
If you try to recreate it use the simluator....
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December 2nd, 2004, 11:03 PM
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Captain
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Re: Odd bug....
Wasn't there a bug discussion about components that ended up with non-whole numbers for their Structural points? IIRC that would cause things to show completely damaged but wouldn't be destroyed. Could this be a symptom of the same thing?
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December 2nd, 2004, 12:38 PM
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Shrapnel Fanatic
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Re: Odd bug....
Quote:
Atrocities said:
So is this a bug or not?
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Yes... why would it not be a bug? It is just a display bug, but a bug nonetheless...
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