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				Suicide Junkie said: 
1)Units can't use boarding parties. 
The current ship-to-ship boarding parties would be fine though.  Docking with an enemy ship in combat is pretty improbable, but getting to range 1 for short range pods makes sense with the same ingame mechanics. 
			
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 And this is a real shame too...I do believe that SEV will allow us to create units just like ships...?!?
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				Suicide Junkie said: 
2) Ships can't be cargo.  Units can't carry cargo. 
Instead, try reducing ground combat to 1 round, and adjust the balance towards hitpoints instead of damage on troops. 
That way, many transports get to participate in the same ground combat, and a strategy of many small drops becomes practical. 
			
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 Are you sure ships can't be cargo...what about that highliner mod, that had big huge carrier ships, that carried combat ships around, that couldn't warp....???