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  #131  
Old December 2nd, 2004, 03:07 AM

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Default Re: MP Game - Faerun Pirates

If you have been using more than one computer to access the game, this might cause the problem as well.
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  #132  
Old December 3rd, 2004, 07:27 PM
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Default Re: MP Game - Faerun Pirates

Would this also be a sign that someone has accessed your nation file? Do you use a password?
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  #133  
Old December 13th, 2004, 11:08 PM

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Default Re: MP Game - Faerun Pirates

I took a look at Mitlan's empire, didn't see any signs of cheating.
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  #134  
Old December 14th, 2004, 01:24 AM
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Default Re: MP Game - Faerun Pirates

this happen when i change an order from "sacrifice" to something else (i.e. "research").
Any clue on how avoid it ?
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  #135  
Old December 14th, 2004, 02:09 AM
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Default Re: MP Game - Faerun Pirates


Wait for Dominions 3? The "cheat detection" is currently bogus - it happens in conjunction with blood sacrifices, with alchemy, and I think if you sneeze while doing your turn.
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  #136  
Old December 19th, 2004, 06:30 AM

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Default Re: MP Game - Faerun Pirates

I've a problem in scouting.

My scouts doesn't report anymore of the troops inside the province they're in, nor tells me how is organized the province defence.

I'm still at 2.14, because I don't know if Mosehansen has patched or not.
Someone else has the same problem?
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  #137  
Old December 19th, 2004, 04:52 PM
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Default Re: MP Game - Faerun Pirates


Welp - both 2.14 and 2.15 my scouts are all telling me that "We have no reports on enemy forces in this province" - something is broken; I noticed this some time ago with one particular scout, and now none of them are giving reports.
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  #138  
Old December 19th, 2004, 08:47 PM

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Default Re: MP Game - Faerun Pirates

Same to me.

In fact I've attacked you with a scout (the one who didn't reported from the province).
The turn next I ordered to attack every single scout stopped to work ... mmm ... someone has intercepeted their monthly payment perhaps? ^^

I fear the map is experiencing problems for too many units (ermor has huge armies ... time ago I lost some single player game because the units where too many that the game couldn't handle them all ... but iirc IW should have raised the unit cap for games)
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  #139  
Old December 22nd, 2004, 01:46 PM

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Default Re: MP Game - Faerun Pirates

Game has been set to 7 day QH till Jan 2.
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  #140  
Old December 22nd, 2004, 08:06 PM

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Default Re: MP Game - Faerun Pirates

Do we know about the players that are staling?

I could agree to 7 day quickhost, but if the players manage to take their turns, why to slow down the game since there're guys that are already staling since some turns?

Someone has tried to PM or email them?
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