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  #1  
Old December 21st, 2004, 10:07 PM

lithiumxsl lithiumxsl is offline
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Default Re: PvK Balance

When you say Tweaked , do you mean the -AI PLANET TYPES DATA FILE- and -AI CONSTRUCTION FACILITIES DATA FILE as well? Ive seen that Mod before and the designs where not of intrest to use or play. (no insult intened to Makers).
Do you have a fixed file for the AI bieng stagnate.?
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  #2  
Old December 21st, 2004, 10:37 PM
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Fyron Fyron is offline
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Default Re: PvK Balance

Quote:
lithiumxsl said:
When you say Tweaked , do you mean the -AI PLANET TYPES DATA FILE- and -AI CONSTRUCTION FACILITIES DATA FILE as well? Ive seen that Mod before and the designs where not of intrest to use or play. (no insult intened to Makers).
I mean all of the AI files being optimized by various people (depending on which race it is)... It works quite well. Not sure what you mean by "the designs were not of interest..." It is the stock, unmodified game with highly optmized AI. All designs are only what is possible in stock SE4...

Quote:
Do you have a fixed file for the AI bieng stagnate.?
Erm... stagnate? How so? Some AI empires are supposed to only have 1 system, and not move beyond it. These are Neutral races. You can disable them from being generated when starting a new game.
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  #3  
Old December 21st, 2004, 10:51 PM

lithiumxsl lithiumxsl is offline
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Default Re: PvK Balance

I did not Know that about Neutrals. Thanks for the Info on that. I didnt like the Vikings, Rage , Toron etc ......those races. I Am going to load the files for the stock empires and see what that does. From what your saying it should do me well.
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Old December 22nd, 2004, 07:11 AM
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Default Re: PvK Balance

Try using the TDM-Modpack as Fyron sugested... itīs an amazing mod for the AI... you will be quite challenged...

Just make sure that when generating a new game you donīt allow neutrals and select high difficultie for the AI... (you can keep the AI bonus at none, as the TDM AIs are pretty advanced and will give a good challenge even without any bonuses)
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Old December 22nd, 2004, 08:55 AM

Getix the Cromist Getix the Cromist is offline
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Default Re: PvK Balance

Where do you Download this Mod?

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  #6  
Old December 22nd, 2004, 09:48 AM
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Default Re: PvK Balance

you can find the TDM-Mopack here:

http://home.t-Online.de/home/320045362204-0001/

The latest Version is 3.40 and i simply donīt play SEIV wthout TDM anymore... the Stock AI look like moronic robots in comparasion with the TDM AIs
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Old December 22nd, 2004, 10:05 AM
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Default Re: PvK Balance

would be interesting to create a mod that combines PvK balance mod with the TDM AIs

Obviously all the AIs would need to be tweaked for the different costs of Pvk mod...

Even the PvK balance mod must be altered too, separating the characteristics, culture modifiers and racial traits in 3 categories:

1. Uselless traits both to the AI and to the Player (very cheap)
2. Usefull traits both to the AI and to the player (moderate costs, according to the usefullness).
3. Usefull traits to the player that are useless to the AI (extremely costly, since the Ai could not take advantage of them anyway)...
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Old December 27th, 2004, 10:44 PM
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Default Re: PvK Balance

Quick question since I've not ued the TDM Modpack before...
Is it just an AI tweak and additional shipsets?
If that is so can I copy the component and planet files from my own personal mod without breaking the mod?

And a quick question about modding AI designs.
I have made a large (x3) and massive (x5) Shipyard component for orbital starbases, but when the computer designs those sized construction bases it fills them with nothing but shield generators, it doesn't even use the 'normal' sized shipyard component. How (and what) do I need to change to fix that?

Those components are fairly important to my personal mod and if the coputer doesn't use them at all then it's truely doesn't have a hope in hell of even slowing me down.
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