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Old January 4th, 2005, 05:02 PM
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Tuidjy Tuidjy is offline
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Default Re: 10 Turn Challenge!

I took this data from a game in which I was testing something:

Caelum: (turn 11)

Pretender: Vampire A3,W2,E3,S5,D3,B3 (level 4 by turn 11)
Research: 104rp - Alt2, Const4, Evo4+
Gems: A39+4, W2+2, S18+5+2(clams)
Gold: 305, income 348, Upkeep 113
Provinces: 8, only two pretender searched, except for arcane probing

Notes: Prophet dead, I forgot to change his script when I should have.


Jotunheim: (turn 11)

Pretender: Son of Niefl A5,W3,E3,S5,D3 (level 3)
Prophet: Niefel Jarl level 2
Research: 60rp - Alt2, Const3+
Gems: A5+1, W1+5, E10+2, S12+0+4(clams), D22+2, N5+1
Gold: 674 (lucky event on turn 11), income 345, upkeep 111
Provinces: 9, most of them pretender or prophet searched

Notes: Temple burned down.


These is not a very good start against the AI, but I consider it a good start
for a multiplayer game, where you do not want to appear too big or too strong
too early. If you are really looking for impressive numbers, some nations, like
Abysia, can easily hit twenty provinces by turn 11, but then, at least when
played by Cohen, they hit 0 provinces by turn 30, after having pissed off their
neighbors.
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  #2  
Old January 4th, 2005, 07:28 PM

Turin Turin is offline
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Default Re: 10 Turn Challenge!

caelum: (turn11)
pretender: ghostking fire3/air5/water1/earth3/death4
order3/sloth3/cold3/growth3/misfortune2/magic3/dom6/watchtower
Research:55 (conj1/alteration3/const2/enchantment1)
gems: +13 total per turn(no clams yet)
gold:816 income:435 upkeep 122
provinces: 15 most of them searched by high seraphs.

notes: found magic pike on pretender, he got 2 afflictions(chestwound and weakened). Bad luck with magic sites, only 6 found, but one is the steel oven. Going to build 2nd castle there.
Only a couple of gems spent on wind guides, clamming just starts now. Going for air queens, which mr ghostking can cast.
I played vs easy ai ulm though, don´t know if normal would have made a big difference.
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