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  #1  
Old January 16th, 2005, 05:15 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: designcreation problems again

Thanks for the help everyone. I didnt knew the minimum/maximum entry was actually referring to the amount of engines, but to the achieved movement points. Helped me alot.

Lastly, about my post regarding pathfinder. I actually think HE should be more polite.
After all this is a free world and mods are fan`s work, so i guess its okay if i dont like a certain mod and begin to redo it.
In addition "my" B5 mod is actually something totally new. The current files show almost no identical entries compared to "pathfinder"s Version,

I may just call it "Proper B5" (jk) or something. You need to understand, that im, as a big fan of B5, looking forward to have a good time with the mod, which is not possible with the current one. Its pretty easy to understand. There is one babylon 5 mod game going on at PBW. Compared to the influence of B5 and its fanbase, its pretty dissapointing.
At any rate, if the revision turns out as crap, you can blame me all you want, i wouldnt care.
Then again, whats a boor ?
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  #2  
Old January 16th, 2005, 05:17 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: designcreation problems again

Oh yeah, even the weapons are being redone by TS, so in the end everything will be "new". If pathfinder would actually like B5 he would help me/us or at least post suggestions. Instead he is talking about me insulting him, and you people actually agree ? Oh well, wrong world...
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  #3  
Old January 16th, 2005, 05:59 PM
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Default Re: designcreation problems again

Boor is a rude, impolite person.
You certainly wouldn't want to get an ill fame, would you?
I have this problem too - make Posts before thinking about an impression which this post can make. But I try to get rid of this habit.
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  #4  
Old January 16th, 2005, 06:47 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: designcreation problems again

Anyways, i isolated the problem. In the 220 kT design, once i delete the must have ability "weapon" and adjust the rest of the must have abilites it will work. The game will design this vehicle and build it just fine. So its definitly something about the weapons...but WHAT ?!! There is enough space left for at least 1 weapon (2 if you count the secondary) and the weapon family DOES exist.......i cant believe it. i`ve done so much AI editing and cant solve this problem...enough space, family exists and i even deleted the tech requirements for the weapon so its accessable immediatly...still it wont design it.
Any suggestions, please ?!
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  #5  
Old January 16th, 2005, 08:01 PM
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Default Re: designcreation problems again

You are assigning by weapon family, not component family, right?
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  #6  
Old January 16th, 2005, 08:36 PM
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Default Re: designcreation problems again

Quote:
Imperator Fyron said:
You are assigning by weapon family, not component family, right?
What IF said. Note: FAMILY number for weapon.

Also be absolutely sure there are NO typos anywhere associated with that weapon.

*Hands Ragnarok-X a non-aspirin pain-killer*

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  #7  
Old January 17th, 2005, 12:11 AM
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Default Re: designcreation problems again

I don't understand:

If in the Race_AI_Settings file you have the following:
Max Ship Size Tonnage From Start 1 Amount := 5000
Max Ship Size Tonnage From Start 1 Num Turns := 1
Max Ship Size Tonnage From Start 2 Amount := 5000
Max Ship Size Tonnage From Start 2 Num Turns := 1
Max Ship Size Tonnage From Start 3 Amount := 5000
Max Ship Size Tonnage From Start 3 Num Turns := 1

are you then saying these all need to be 0? How will that help the AI?
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  #8  
Old January 17th, 2005, 01:44 PM
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Default Re: designcreation problems again

Quote:
Imperator Fyron said:
You are assigning by weapon family, not component family, right?

Hey, once again i owe you. That was the mistake i made. Thanks a friggin bunch !!!
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  #9  
Old January 17th, 2005, 02:01 PM
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Default Re: designcreation problems again

Ragnarok-X, don't feel bad, I did the same damn thing! Finally figured it out after hours of beating my head off the wall.
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