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January 24th, 2005, 02:21 PM
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Re: Gameplay tips & tricks
Quote:
douglas said:
Ancient Race also allows you to know where every homeworld is from the start, and allows the only certain counter to the previously mentioned trick. The combination of the right size planet and all three values being within 5% of 80/100/120% for bad/average/good starting planets almost never happens by chance, so every such planet is almost guaranteed to be a homeworld.
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Grrrr! I HATE that you posted that!  It always suprised me how few people have figured that out.
Turin[img]/threads/images/Graemlins/icon42.gif[/img]
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February 9th, 2005, 12:22 PM
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Re: Gameplay tips & tricks
If you increase the maximum number of systems beyond the default (100) in "settings.txt", you will need more names in the system names file. If you don't do this, you can end up with systems that have no name. The game will still run but it will be a pain to distinguish between different blank planets and systems. There are lots of system name files available or you can add your own.
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February 9th, 2005, 10:51 PM
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Shrapnel Fanatic
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Re: Gameplay tips & tricks
I wrote a program to number all the blank spaces.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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February 10th, 2005, 04:36 PM
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Re: Gameplay tips & tricks
Buh?
In the Borders map?
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Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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February 10th, 2005, 07:05 PM
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Re: Gameplay tips & tricks
If that was directed at me...No, in the systemnames.txt
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 11th, 2005, 04:53 PM
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Re: Gameplay tips & tricks
Read THIS if you're a newbie just starting out.
__________________
Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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February 12th, 2005, 05:12 AM
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Shrapnel Fanatic
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Re: Gameplay tips & tricks
Quote:
narf poit chez BOOM said:
If that was directed at me...No, in the systemnames.txt
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Why not just use one with 10s of thousands of names, such as the one in FQM? Never have the same system names twice! 
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February 12th, 2005, 02:50 PM
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Re: Gameplay tips & tricks
Cause...I didn't know you could do that? 
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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March 30th, 2005, 03:39 PM
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Major General
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Re: Gameplay tips & tricks
Yes, but if your warships stay in tight formation that will mean increased protection to the more vulnerable ships (less armor/shields, more weapons) while the enemy mobs provide for easy kills for you, as you can just kill off the lesser-armored enemies easily.
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