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  #1  
Old January 29th, 2005, 04:14 PM

Yvelina Yvelina is offline
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Default Re: Balancing Wrathful Skies

> With those, half-SC pretender can deal fine and immortality is a good insurance against opponent cunningly dropping couple of well prepared ID on top of those hiding wolves who took the province originally

My sending a pretender to deal with a pack of wolves is about as likely as a couple of ice devils managing to scratch her.

A shot of my pretender in my ongoing game... of course, in that game, I would not be risking my pretender in combat unless the stakes were very high. She is equiped for forging and fighting off horrors, or she would have been sporting a few artifacts.
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Old January 29th, 2005, 07:59 PM

alexti alexti is offline
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Default Re: Balancing Wrathful Skies

Is it turn 15 or something?
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  #3  
Old January 30th, 2005, 12:07 AM
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Boron Boron is offline
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Default Re: Balancing Wrathful Skies

Quote:
Yvelina said:
A shot of my pretender in my ongoing game... of course, in that game, I would not be risking my pretender in combat unless the stakes were very high. She is equiped for forging and fighting off horrors, or she would have been sporting a few artifacts.
You wished once for Magic power and maybe also for power right ?

So your starting paths were A4 W2 E3 S5 D3 N3 ? Or did you do some normal empowering also ?

If you don't mind you could post your god design because i am very curious about your scales
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Old February 3rd, 2005, 12:44 PM

von_Schmidt von_Schmidt is offline
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Default Re: Balancing Wrathful Skies

Quote:
Yvelina said:
> A shot of my pretender in my ongoing game... of course, in that game, I would not be risking my pretender in combat unless the stakes were very high. She is equiped for forging and fighting off horrors, or she would have been sporting a few artifacts.
Nicely boosted pretender there.

Out of curiosity, what does it take to fight off a horror?
Stats and equipmentwise?

Cheers,

von Schmidt
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Old February 3rd, 2005, 04:42 PM

Yvelina Yvelina is offline
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Default Re: Balancing Wrathful Skies

I'm afraid my scales are pretty boring: the de facto standard of O3S3CnD2M2M3 (n is the nation's standard)

As for horrors, you need high defence and magic resistance. That snapshot was taken in a recently conquered province, so Yvelina's magic resistance is lower than I would like it to be when attacked by a Doom Horror.

How dangerous are horrors?

Before I learned that horrors do not attack scouts, I was keeping my soul contracts on banelords. I must have about 20 contracts at some point, and I had lost exactly two banelords to horrors. They were equipped with a wraith sword, astral cap, armour of speed, boots of flying, pendant of luck and a soul contract... The horrors that got lucky and killed their target were not Doom horrors, but the weight class below that.
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