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				February 4th, 2005, 07:24 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Eclipse Mod 1.0 Full
			 
             
			
		
		
		
		I spotted that all other mods I have are read-only. Why Eclipse are different? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 4th, 2005, 07:34 PM
			
			
			
		  
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				Re: Eclipse Mod 1.0 Full
			 
             
			
		
		
		
		OK. I found it.  What purpose is History-folder?  I deleted it and I had no problems.  Spotted that other mods don't have it. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 4th, 2005, 11:30 PM
			
			
			
		  
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				Re: Eclipse Mod 1.0 Full
			 
             
			
		
		
		
		I added the empty history folder to prevent a lockup that some people have if it isn't present. It doesn't happen to everyone. 
		
	
		
		
		
		
		
		
			
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				February 5th, 2005, 07:58 PM
			
			
			
		  
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				Re: Eclipse Mod 1.0 Full
			 
             
			
		
		
		
		Any comments? Suggestions? Problems? 
		
	
		
		
		
		
		
		
			
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				February 5th, 2005, 11:03 PM
			
			
			
		  
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				Re: Eclipse Mod 1.0 Full
			 
             
			
		
		
		
		ya time! i put it from 10 to 1 it just took tttooooo long  
 
System Ship Movement Delay Milliseconds                               := 1 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 5th, 2005, 11:12 PM
			
			
			
		  
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				Re: Eclipse Mod 1.0 Full - Crashing Win98
			 
             
			
		
		
		
		Similar to Adamant Mod (which I haven't figured out why it does this either) - creation of a game and race goes well then when I try to load or start the game (Gold 1.91) it crashes. 
Aaarrgh.
    
		
	
		
		
		
		
		
		
			
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				February 5th, 2005, 11:38 PM
			
			
			
		  
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				Re: Eclipse Mod 1.0 Full - Crashing Win98
			 
             
			
		
		
		
		ironman: i usually set my options to not display ship movement. i completely forgot about that setting. but why would 10 milliseconds be a long time? I wouldn't think that would make any difference.   
wildcard: i have seen a problem similar to this but it always involved read-only files in the history, empires, and savegame folders. Just to be safe it would be a good idea to take the entire mod folder off of read-only. I dont have 98 so if this isn't the cause perhaps someone else here can come up with a solution.    
		
	
		
		
		
		
		
		
			
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				February 6th, 2005, 12:56 AM
			
			
			
		  
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				Re: Eclipse Mod 1.0 Full - Crashing Win98
			 
             
			
		
		
		
		
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				wildcard06 said: 
Similar to Adamant Mod (which I haven't figured out why it does this either) - creation of a game and race goes well then when I try to load or start the game (Gold 1.91) it crashes. 
			
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 You will want to run   IrfanView  and do a batch conversion of all images in the Adamant Mod, Eclipse Mod, and Pictures folders from Bitmap to Bitmap. There is a problem with the file headers that MS Paint puts in bitmaps on Windows 2000/XP which causes SE4 to be unable to read them on Windows 98/ME. This generally solves that problem.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 6th, 2005, 03:31 AM
			
			
			
		  
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				Re: Eclipse Mod 1.0 Full - Crashing Win98
			 
             
			
		
		
		
		but i like watching the ship move  [img]/threads/images/Graemlins/icon10.gif[/img]     
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 6th, 2005, 04:07 AM
			
			
			
		  
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				Re: Eclipse Mod 1.0 Full - Crashing Win98
			 
             
			
		
		
		
		Fyron, do you have a gamer-in-distress radar or something?    
		
	
		
		
		
		
		
		
			
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