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Old February 10th, 2005, 11:48 AM
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Default Re: How much use is magic? (Newby)

Quote:
alexti said:
It shall be noticed that C'tis doesn't often have mages capable of casting quickness and anyway raise dead isn't as cheap as false horror so the usual problem is getting fatigued.
Depends: Take the 'miasma' theme and add a skull staff and another marshmaster with a thistle mace casting relief...

Ok, magic might not be exactly easy to use, and those example won't always work. I guess that is how magic is meant to be... Nevertheless, I think of both examples as basic, simple and effective against average idependants and thus as sensible starting points...
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