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View Poll Results: Your highest Priority choice (devs should work on this foremost)
AI Improvement 19 14.50%
Tac. Engine (script options, etc.) 22 16.79%
Improved modding and game rules externalization 3 2.29%
More Content (spells, nations, sites, terrain, etc.) 10 7.63%
New Major Rules (such as bless effects, new research path, the way experience works, terrain effects on units, dynamic troop cost, etc.) 16 12.21%
New Functionality (e.g. Ally Interface Screen, Disband Troops) 12 9.16%
Better graphics, sounds or other look/feel 3 2.29%
Balance Changes (e.g. to SCs, Wrathful Skies, Castling, Water Magic, etc.) 12 9.16%
User Interface improvements (anything from new messaging system, tactical battle-orders screens to hotkeying, bloodhunting/slave micromanagement issues and order-tracking) 32 24.43%
Other (Please specify) 2 1.53%
Voters: 131. You may not vote on this poll

 
 
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  #8  
Old February 17th, 2005, 10:09 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: New Poll: What is it you want most from Dom3?

Quote:
The_Tauren13 said:
Quote:
PvK said:
The_Tauren13, you no doubt know this, but there are various ways to address Life Drain in a mod, from removing it, to making it as expensive as it's worth (i.e. very expensive).
Hmm, I never thought of that. I guess you could maybe make the hellsword, blood thorn 5B, the wraith sword 4D, maybe give Gaap 40% less HP, etc. Perhaps if I knew the first thing about modding I would do that... Actually, Ive kinda been wanting to learn modding anyway.
Just almost finished a massive game with exactly those parameters ( plus zen's mods ) and with Hording options made less attractive ( 40 gems for a gem producing item ).

The results were pretty positive. Yes people still made SCs but they were less cost effective.

The next version of the mod will have all life drain weapons out of the game and all chassis will have at least 1 base encumberance. We'll see what that does.
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