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  #1  
Old February 24th, 2005, 06:01 AM

liga liga is offline
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Default Re: Forest Of Loren - Release

I have put your mod on my web site:

Liga's mods page

pointing out that is just a beta release ... I have also asked people of my dom2 group to test it!

good play
Liga
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  #2  
Old February 24th, 2005, 07:26 AM
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Thilock_Dominus Thilock_Dominus is offline
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Default Re: Forest Of Loren - Release

Thanks Liga
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Old February 24th, 2005, 02:36 PM
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Default Re: Forest Of Loren - Release

Wow the look and feel of this is really great -- an amazing artist you are!
Have played 2 games with them so far -- very fun! Will try one more and then post results here of my testings.
Before you "go gold", you may need a native-speaker to go over some of the texts -- if you need help, let me know.
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Old February 24th, 2005, 03:48 PM

Yvelina Yvelina is offline
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Default Re: Forest Of Loren - Release

Beautiful looking mod. It does not look particularly overpowered, either, which is a first as far as I am concerned. There are a few things that puzzle me, though.

The defense of the units is extremely high - too high to make sense. A groundpounder worth a dozen of golds should not have better combat stats than a Vanir hero.

Another strange thing is the forest shield - it decreases defense. If you are trying to model the fact that the shield actually slows the infantryman down, I think that you are on the wrong track. First, it will probably have unexpected results when rolling for an arrow hit. Second, in Dominions, even heavy, cumbersome shields, like the tower shields, increase defence. Now, I am rapier fencer, but I have gone against my boyfriend's SCA heavy fighter setup, and I assure you - a shield is a Heck of a defence.

I am not quite sure what is going on with income. You talk about a penalty to income, but I seem to be getting better capital income than I expected. Maybe a fluke.

And last, are these elves supposed to have some trouble with research? They have great combat mages, but no researchers to speak off.
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