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  #1  
Old March 2nd, 2005, 04:37 AM

Frederick_d_Ohlmann Frederick_d_Ohlmann is offline
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Default Re: Minister question

Why loading them with 1M ? If you want them to be full one day or another, you should fully load them (and use them to populate your ring/sphereworld later in the game (cause it's the main problem with stellar construction)
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  #2  
Old March 2nd, 2005, 05:53 AM
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Kamog Kamog is offline
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Default Re: Minister question

You load them with 1M because if you let the minister load the ships full of population all the time, eventually your home world could be depleted of most of its population, and your resource production would suffer.
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Old March 2nd, 2005, 10:33 AM

Frederick_d_Ohlmann Frederick_d_Ohlmann is offline
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Default Re: Minister question

I never had such a problem with colony ship. With pop tramsport it's true but a 4000m homeworld can spawn a full colony ship every turn without problem.
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Old March 2nd, 2005, 09:24 PM
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Default Re: Minister question

1M is also lower risk. The Colonization Minister can easily run the ship out of supplies (assuming you are not using the Supply Minister also) and then the ship will take many turns to eventually colonize something. I don't like to have too much population out on colonizers where they don't reproduce.
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Old March 3rd, 2005, 04:30 AM

Frederick_d_Ohlmann Frederick_d_Ohlmann is offline
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Default Re: Minister question

As a big user of stellar manip they usually don't run over 1 system in mid game.
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