|
|
|
 |

March 6th, 2005, 06:28 PM
|
 |
First Lieutenant
|
|
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek : Quadrants of Conflict 2
But about the game, someone has some problems with his PC and SEIV version. An replacement for the first few turn will join soon and upload the emp-file.
So that's 'why we still wait on our START
|

March 6th, 2005, 06:32 PM
|
 |
First Lieutenant
|
|
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek : Quadrants of Conflict 2
To Atrocities
Our 1.9.0.9 emp-files will work with 1.9.1.2 ?? aren't they ??
So we could start this game in 1.9.1.2 right away ??
If so, I could ask someone from PBW to change the game to 1.9.1.2 ??
Am I right ?
|

March 6th, 2005, 07:12 PM
|
Private
|
|
Join Date: Jul 2004
Location: Denmark
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek : Quadrants of Conflict 2
I think starting with 1.9.1.2 is a good idea if the emp files are good to go. (Mostly because I already installed it for my test game, and it'll save me the trouble of going back to the old version)
And Atrocities, I did read it the first time; I'd just forgotten about it by the time I started my second game. Surely you don't expect people to read the instructions *every* time they start a new game
PS: Did you get my msg Intimidator from my new email? tbbj79 at yahoo dot com . I still need the map file.
|

March 7th, 2005, 01:12 AM
|
 |
Sergeant
|
|
Join Date: May 2004
Location: Unimatrix 1
Posts: 297
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek : Quadrants of Conflict 2
I agree we should start we 1.9.1.2, by the way, i sent you my new empire file did you get it?
__________________
If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
|

March 7th, 2005, 04:59 AM
|
Corporal
|
|
Join Date: Jan 2005
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek : Quadrants of Conflict 2
Ja starting in 1.9.1.2 would make life easier and none of would have to play 1.9.0.9 or w/e it is:-d. Plus if something i dun think it would be that hard to redo empi file:-d
|

March 7th, 2005, 07:15 AM
|
 |
Major General
|
|
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
|
|
Re: Star Trek : Quadrants of Conflict 2
Just to be sure.I made my empire file in version 1.9.1.2. It loads fine with version 1.9.0.9, as far as i can see.
|

March 7th, 2005, 11:44 AM
|
 |
First Lieutenant
|
|
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek : Quadrants of Conflict 2
It's for certain now:
We will start with STM 1.9.1.2, it's already changed on PBW. Thanks again Geo.
As soon as I got some infromation on the Orions we will start.
Inti,
|

March 13th, 2005, 11:20 AM
|
 |
Major General
|
|
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek : Quadrants of Conflict 2
Ah..... when I read threads such as this I mourn the fact that I cannot play PBW. I'd love to join, but sorry, it's impossible.
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|