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March 18th, 2005, 11:20 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Rebalance Mod game starting, everyone welcome!
Spellmod for the game will be finished in a couple hours. It essentially does 1x cost for levels 1-4, 2x for level 5, 4x for level 6, 8x for levels 7-9. There are a few exceptions. Pretty simple...
As for richness: rich is fine with me.
3x normal food sounds like a lot, though. Is 150% OK? That's a good change... but not a huge change. I want this to evaluate the mod in normal play, to some extent, even though that's sort of already been violated by the magic nerf  .
The final version of the Rebalance mod (7) is posted, and the game-specific level-4-limit mod will be posted before midnight (US Mountain time) tonight. Loks like everyone who want to play is signed up, so I'll take Jotunheim. We just need to choose a map now.
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March 18th, 2005, 11:31 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: Rebalance Mod game starting, everyone welcome!
I suggest Urgaia or The Sundering.
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March 19th, 2005, 12:26 AM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: Rebalance Mod game starting, everyone welcome!
I'd like to play Abysia if nobody has taken it, with C'Tis as a second choice.
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March 19th, 2005, 03:36 AM
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Major General
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Join Date: Oct 2003
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Re: Rebalance Mod game starting, everyone welcome!
Quote:
Graeme Dice said:
I'd like to play Abysia if nobody has taken it, with C'Tis as a second choice.
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Ok, you have Abysia.
Maps: How about Middle Earth (119 / 6 water), Parganos (135 / 19 water), or Sea and Sky (169 / 23 water)? Those give about 9, 10, and 12 provinces per nation, respectively. Sea and Sky is especially beautiful, as well.
The finished mods for the game are at the top; please examine them and say something if you have any complaints!
Ironhawk: Can a server be set up Saturday?
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March 19th, 2005, 04:43 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: Rebalance Mod game starting, everyone welcome!
There seems to be a bug (wrong spell name?!) in "Level 4 Limit" .. . Couldn't find it at a glance, tough. (Eyes are still hurting as I spend too much time in front of the computer this week...)
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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March 19th, 2005, 05:31 AM
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Major General
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Join Date: Oct 2003
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Re: Rebalance Mod game starting, everyone welcome!
Quote:
Arralen said:
There seems to be a bug (wrong spell name?!) in "Level 4 Limit" .. . Couldn't find it at a glance, tough. (Eyes are still hurting as I spend too much time in front of the computer this week...)
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Argh, I'll check it.
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March 19th, 2005, 06:04 AM
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Major General
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Join Date: Oct 2003
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Re: Rebalance Mod game starting, everyone welcome!
Ok, I fixed it. There were several mispellings in spell names, which are all now corrected. This is (AFAIK) the first complete list of spells in mod format, so feel free to use it however you want... could come in quite handy
Thanks for noticing the error, Arralen!
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