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  #1  
Old March 20th, 2005, 08:14 PM
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Default Re: Space Food Empires!

Currently playing a game with the mod (as all 10 players of course), doing a quality and bug check. So far the list isn't too big. I figure by turn 25 I should have uncovered anything serious...
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  #2  
Old March 21st, 2005, 01:51 AM
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Default Re: Space Food Empires!

Looking good. Caught some little bugs in the test game but I'm fairly happy with the play so far. Will finally upload when I get home from work tomorrow!
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  #3  
Old March 21st, 2005, 06:25 AM
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Default Re: Space Food Empires!

Please post a "small" version as well, since im up dial-up.
Thanks.
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  #4  
Old March 21st, 2005, 09:10 AM
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Default Re: Space Food Empires!

Quote:
Ragnarok-X said:
Please post a "small" version as well, since im up dial-up.
Thanks.
Umm, there's really no graphics so it's probably only 1-1.5Mb zipped/rared.
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  #5  
Old March 21st, 2005, 12:55 PM

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Default Re: Space Food Empires!

Umm, there's really no graphics so it's probably only 1-1.5Mb zipped/rared.

What you got so hungy that ya ATE ALL THE SHIPSETS
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  #6  
Old March 21st, 2005, 02:38 PM
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Default Re: Space Food Empires!

Some items that will not be in this release:
  • Shipset Graphics (Currently default ships)
  • Race portraits (Currently Race flags)
  • New Component Graphics (Currently stock images)
  • New Facility Graphics (Currently stock images)
  • New System Graphics (Some current systems will generate missing file nag error)
  • New Planet Graphics
  • Some unique combat images (will appear as blank white/red squares)
  • Quadrant Types (Currently only 5 basic ones)
  • Some Stellar Manipulation Components
  • Advanced/Optimized AI
  • No Neutral Races
  • Optimized Empire files
  • Specific Empire mounts
  • Some Empire vehicle types

What is in the first release:
  • 95% of planned Components
  • 95% of planned Facilities
  • Majority of unique Empire ship types
  • 100 Unique system types
  • 225 Custom Events
  • Basic AI that can colonize, build small ships
  • 50% of intended unique combat images

A number of "Not in this Version" items will be addressed this week - mainly combat images, race portraits, AI enhancements, and system graphics, and of course, bug fixes.
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  #7  
Old March 21st, 2005, 02:44 PM
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Default Re: Space Food Empires!

You need processed cheese cannons.
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  #8  
Old March 21st, 2005, 10:45 PM
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Default Re: Space Food Empires!

Greetings!

Version 0.10 of the Space Food Empires mod has been posted. You can find it in the downloads section at the website:
http://sfe.captainkwok.net/home.html

Please note that you'll have to add AI players using the provided Empire files for now! I forgot to setup their files to use their racial traits! Duh!
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  #9  
Old March 28th, 2005, 03:30 AM

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Default Re: Space Food Empires!

Nice.
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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