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April 4th, 2005, 11:10 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
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Re: Looking for a mod...
Pirates and Nomads mod, by SJ, I think.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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April 4th, 2005, 11:13 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
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Re: Looking for a mod...
Yes ships that generate resources are not a good idea for the reason that Fyron stated.
My mod Invasion! has ship components thats generaate intelligence and research points. You can find it by following the link in my signature.
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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April 5th, 2005, 08:33 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Somewhere out there...
Posts: 432
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Re: Looking for a mod...
Quote:
Combat Wombat said:
Yes ships that generate resources are not a good idea for the reason that Fyron stated.
My mod Invasion! has ship components thats generaate intelligence and research points. You can find it by following the link in my signature.
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I didn't think that it was possible to have ship components could generate intel and research points...
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April 5th, 2005, 09:28 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: Looking for a mod...
Quote:
kerensky said:
I didn't think that it was possible to have ship components could generate intel and research points...
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That was added in the last patch.
Quote:
History.txt said:
Version 1.90:
5. Added - "Generate Points" abilities which will generate points for an empire each turn. These abilities are independent of a planet and will generate an unlimited number of points. These abilities can be used on a facility, component, ship, or anything else.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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April 6th, 2005, 01:32 AM
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Sergeant
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Join Date: May 2004
Location: Unimatrix 1
Posts: 297
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Re: Looking for a mod...
i don't know if it's possible, but can storms generates resources?, if it's possible (i'll have to check out), i think it will be funny, hehe, i'll include that if possible on my almost ready mod.
__________________
If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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April 6th, 2005, 12:53 PM
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Corporal
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Join Date: Mar 2005
Posts: 110
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Re: Looking for a mod...
I don't think you can "own" storms, so I doubt that would work.
__________________
There are 10 types of people in the world:
Those who understand binary, and those who don't.
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April 7th, 2005, 01:16 AM
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Sergeant
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Join Date: May 2004
Location: Unimatrix 1
Posts: 297
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Re: Looking for a mod...
true, you can't own storms but maybe you could mine them as planets.
__________________
If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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April 8th, 2005, 04:22 AM
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Private
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Join Date: Mar 2005
Posts: 14
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Re: Looking for a mod...
Wow this thread grew. Anyway I chose adamant mod because I assumed it was balanced for allowing infinite asteroid minging(makes sense if its in the data file). Also the INSANE amount of technology avaiible. I have to say the mining is kind of fun but I had hoped to create a mobile if very weak empiire.
Is there a mod allowing me to build mobile facities in space? As very large components in a specialty chasis?
I might be asking alot 
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