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				April 9th, 2005, 10:45 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Massive Mod under construction
	
			 
             
			
		
		
		
		I still think we should sell a CD with a FrankenMod crammed with as much map, planets, tech, races as possible for SEIV Gold. 
 
What is the biggest list of work-together mods possible? 
 
Mines called XperiMental and has 5 I think though I forget what I put in it 
		
	
		
		
		
		
		
		
			
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				-- DISCLAIMER:  
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
			 
		
		
		
		
		
		
	
		
		
	
	
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				April 9th, 2005, 11:16 PM
			
			
			
		  
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				Brigadier General 
				
				
				
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				Re: Massive Mod under construction
			 
             
			
		
		
		
		the mods are all good and I would be interested in this one,  howeveer, I would like to see an AI that defends wormholes with bases, mines, sats and ships, 
		
	
		
		
		
		
		
		
			
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				just some ideas   Mac
 
BEWARE;  crochety old geezers play SE4, in between bathroom runs
 Phong's Head Parking
			 
		
		
		
		
		
		
	
		
		
	
	
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				April 10th, 2005, 06:35 AM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Massive Mod under construction
			 
             
			
		
		
		
		Impossible... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 10th, 2005, 01:34 PM
			
			
			
		  
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				Re: Massive Mod under construction
			 
             
			
		
		
		
		Impossible in SEIV, unfortunately due to hard coding.  I shudder to think what a TDM race with high difficulty and bonus would do to me.  But SEIII had it and we are told that SEV AI will also protect warp points.  I can't wait to get killed by the SEV AI. 
		
	
		
		
		
		
		
		
			
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				Slick.
			 
		
		
		
		
		
		
	
		
		
	
	
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				April 10th, 2005, 02:30 PM
			
			
			
		  
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				Re: Massive Mod under construction
			 
             
			
		
		
		
		The hardest part of a megamod will be finding balance. 
Good luck, and be sure to not fall into the trap of "oooh shiney ubertech!" 
		
	
		
		
		
		
		
		
			
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				April 10th, 2005, 05:39 PM
			
			
			
		  
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				Re: Massive Mod under construction
			 
             
			
		
		
		
		Ubertech is fun if balanced correctly... 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 10th, 2005, 05:57 PM
			
			
			
		  
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				Re: Massive Mod under construction
			 
             
			
		
		
		
		If you want to spend the time on it, I say go for it and good luck.  Feel free to use what you need from the STM so long as you include credit where credit is do.    
		
	
		
		
		
		
		
		
			
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				April 10th, 2005, 06:24 PM
			
			
			
		  
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				Re: Massive Mod under construction
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				NullAshton said: 
Ubertech is fun if balanced correctly...  
			
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 ...but if it's balanced correctly, it isn't ubertech...  
		
	
		
		
		
		
		
		
			
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Download the  Nosral Confederacy (a shipset based upon the Phong) and the  Tyrellian Imperium, an organic looking shipset I created!  (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
			  
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2005, 04:03 PM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: Massive Mod under construction
			 
             
			
		
		
		
		
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				Suicide Junkie said: 
The hardest part of a megamod will be finding balance. 
Good luck, and be sure to not fall into the trap of "oooh shiney ubertech!"  
			
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 Exactly my thoughts.  Also, it is very likely the AI's won't work without Major editing.  
		
	
		
		
		
		
		
		
			
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				April 11th, 2005, 04:07 PM
			
			
			
		  
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				Re: Massive Mod under construction
			 
             
			
		
		
		
		And another thought: Why make a major SEIV mod when SEV is just around the corner?  You will get this thing all tweaked out and working just right about the time is is unexecutable when the new game rolls out. 
		
	
		
		
		
		
		
		
			
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