.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star and the Crescent- Save $8.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Shrapnel General

Reply
 
Thread Tools Display Modes
  #41  
Old April 22nd, 2005, 12:04 AM
Instar's Avatar

Instar Instar is offline
Major
 
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
Instar is on a distinguished road
Default Re: Cooperative Project

The famous pie bar chart would work well.
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
Reply With Quote
  #42  
Old April 27th, 2005, 03:06 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Cooperative Project

Quote:
Tim Brooks said:
Nope not dead -- waiting patiently for more interest.
Its been a month and a half now with zero apparent progress. I think that you're losing the interest you already have (or had).

Something has to be done. Make a page listing the leading ideas or something. At this point, ISTM that anything is better than the crickets.
Reply With Quote
  #43  
Old April 29th, 2005, 02:30 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Cooperative Project

It sounds like we still need a game idea...

What about a sort-of mix between a dungeon keeper game and a sim city game?

- You are an greedy, semi-evil baron, looking to increase tax revenues. Having noticed that your town's income (and thus taxes) went up during a recent monster scare, you hatch an evil plot.

What you do, is dig out a lair, populate it with monsters, and place some of your treasure in it.

The idea being that townsfolk will see the treasure, but be scared off by the monsters. The stories will attract adventurers from other provinces, who will have to sleep in your inns, drink in your taverns, and have their equipment repaired by your blacksmiths before heading off to seek the treasure.


So, the key to the game is:
- making enough money off your town to keep the dungeon full of treasure
- balancing the quality of your blacksmiths and the quality of your monsters to make the most money without getting your monsters killed.
- keep enough monster-spawner objects and hired boss-monsters to prevent the adventurers from stealing all your money.
- let the adventurers see enough and steal enough to spread stories of the treasure and attract higher-level adventurers who will want more expensive goods and services during their stay in town.
Reply With Quote
  #44  
Old May 29th, 2005, 04:51 PM
DarkAnt's Avatar

DarkAnt DarkAnt is offline
Corporal
 
Join Date: Jun 2004
Location: In front of a computer
Posts: 106
Thanks: 0
Thanked 0 Times in 0 Posts
DarkAnt is on a distinguished road
Default Re: Cooperative Project

Sign me up for coding
__________________
-most active lurker ever
Reply With Quote
  #45  
Old June 2nd, 2005, 08:30 PM
DarkAnt's Avatar

DarkAnt DarkAnt is offline
Corporal
 
Join Date: Jun 2004
Location: In front of a computer
Posts: 106
Thanks: 0
Thanked 0 Times in 0 Posts
DarkAnt is on a distinguished road
Default Re: Cooperative Project

no response for this long? This project is definately dead.
__________________
-most active lurker ever
Reply With Quote
  #46  
Old June 7th, 2005, 12:25 PM
Xrati's Avatar

Xrati Xrati is offline
First Lieutenant
 
Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
Thanked 4 Times in 4 Posts
Xrati is on a distinguished road
Default Re: Cooperative Project

I think it's a great idea. After all, the best games to play are the ones you enjoy and how could you not enjoy something you helped to create! I find the best games are the ones you can edit and create scenarios for. If time and life in general cooperate, I'd be willing to help out in any form I can.
Reply With Quote
  #47  
Old June 20th, 2005, 06:16 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Cooperative Project

ITs not dead DarkAnt, its just not being discussed over the summer. Wait until winter when we are all locked in our houses and bored ****less.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #48  
Old October 27th, 2005, 02:50 PM
Combat Wombat's Avatar

Combat Wombat Combat Wombat is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
Combat Wombat is on a distinguished road
Default Re: Cooperative Project

Quote:
Atrocities said:
ITs not dead DarkAnt, its just not being discussed over the summer. Wait until winter when we are all locked in our houses and bored ****less.
Winter nears and I am bored ****less Any news on this project?
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

Reply With Quote
  #49  
Old October 30th, 2005, 10:55 PM
Richard's Avatar

Richard Richard is offline
Brigadier General
 
Join Date: Dec 1999
Location: Lancaster, OH 43130
Posts: 1,997
Thanks: 5
Thanked 9 Times in 8 Posts
Richard is on a distinguished road
Default Re: Cooperative Project

CW,

Actually we are doing something with this, just not what we originally planned. Send me an email for more details.
__________________
Change is inevitable, how you handle change is controllable - J. Strong
Reply With Quote
  #50  
Old November 13th, 2005, 01:17 AM
Combat Wombat's Avatar

Combat Wombat Combat Wombat is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
Combat Wombat is on a distinguished road
Default Re: Cooperative Project

Quote:
Richard said:
CW,

Actually we are doing something with this, just not what we originally planned. Send me an email for more details.
I emailed you about 2 weeks ago now and I haven't gotten a response.

my email is cwombat at gmail dot com
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:18 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.