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May 8th, 2005, 01:07 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: Seattle, WA
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Re: How did you go about making this?
With all due respect, there are much better places to be asking these questions than here. Your questions would be very fitting at http://www.gamedev.net/.
-Hiro_Antagonist
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Tiny Hero Game Studios
Makers of "Land of Legends"
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August 18th, 2005, 02:07 PM
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Private
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Join Date: Aug 2005
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Re: How did you go about making this?
My biggest problem with C# and Direct3D is that they're not portable to any non-Microsoft platforms. We've got WinXP, Win2003, linux, and MacOSX in my house, and I'm always interested in making things cross-platform.
That's not everyone's cup of tea, of course. =)
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August 20th, 2005, 06:32 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: How did you go about making this?
Except for Win2003, that's the same mix we have here!
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September 14th, 2005, 06:50 AM
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Sergeant
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Join Date: Nov 2003
Location: Fürth, Germany
Posts: 384
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Re: How did you go about making this?
If you want cross-platform games, you should either try SDL and C++ (illwinter used this for dominions IIRC) or, if you prefer C#, have a look at MONO ( www.mono-project.com) which gives you C# and runs on pretty much every system using the MONO runtime.
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September 16th, 2005, 05:49 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: How did you go about making this?
Java anyone?
http://java.sun.com
Very similar to C#, and cross-platform compatibility is built-in! 
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The Ed draws near! What dost thou deaux?
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September 16th, 2005, 06:22 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: Seattle, WA
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Re: How did you go about making this?
FWIW, we've tenatively decided to build our future games on the PopCap Framework, which is now open-source. ( http://developer.popcap.com/).
This means we'll still be bound to PCs for the forseeable future (though an eventual Mac port of the framework isn't out of the question), but on the upside, our future games will be faster, smaller, and will run on more machines than Land of Legends.
-Hiro_Antagonist
__________________
Tiny Hero Game Studios
Makers of "Land of Legends"
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