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  #1  
Old June 3rd, 2005, 03:52 PM
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Default Re: Malfador Machinations hits Strategy First!

heehee. Fairly good breakup.

I have no idea of course what kindof contract Malfador has. But there are definate pros and cons to retail. After a developer finishes a game, with Shrapnel it gets marketed faster, you get wonderful forums, online support, and tons of publicity (yes you do, they have a full timer person who makes sure that everywhere which has any channel for accepting such info, gets it), hmmm and lots of other stuff Im a bad boy for forgetting. BUT retail which gets it in front of more people, will involve more packaging, a longer time to the shelf, corporate red tape, and more marketing. The difference between publicity and marketing is that publicity involves hours to get it done while marketing involves money to get it done.

Now IF a developer has a large following and a good sequel then they MIGHT get a contract like Atrocities painted. But from what Ive read its often a "pay us back what we laid out first and THEN we can call it profits". Even then its partial on the profits but thats the long gap that most of them face, is paying back the costs of going retail, packaging, marketing. With the added headache of having to trust their bookkeeping since its harder to check from the developers side than an arrangment like Shrapnels is.

Check out some of the back conversations on the net between publishers and developers. One that comes to mind is GalCiv and StrategyFirst fairly recently. Apparently Brad (who I thought had a larger than average in-demand public until this windows version blew it) had a pay-first contract with them. His blowups and accusations were.. well.. Ive seen conversations of people who left Shrap for various reasons and none of them seemed to feel the need for spewing like that. Just an observation.

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Old June 3rd, 2005, 04:29 PM
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Default Re: Malfador Machinations hits Strategy First!

There's no doubt the guys in the middle (Strategy First) control, well pretty much everything I guess. Is there any chance that, if Star Fury doesn't work out with them SEV won't be released by them? I haven't heard that they have a contract for SEV yet, unless I missed something, which I do quite regularly

Does anyone have concerns that it might turn into a subscription based online game? I don't know much about who Silverstar Holdings is but the line "fee-based electronic game businesses" kinda bugs me.
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Old June 3rd, 2005, 05:21 PM
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Default Re: Malfador Machinations hits Strategy First!

Wolfman77 said:
Does anyone have concerns that it might turn into a subscription based online game? I don't know much about who Silverstar Holdings is but the line "fee-based electronic game businesses" kinda bugs me.


For SEV, no concern at all.
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Old June 4th, 2005, 11:04 AM
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Default Re: Malfador Machinations hits Strategy First!

I think thats all settled already for SEV and most of what the SEV game will be. What I have not seen is anything saying that SEVI is locked down yet.
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Old June 4th, 2005, 04:19 PM

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Default Re: Malfador Machinations hits Strategy First!

Most of the screenshots for Starfury look, well, like Starfury.

This one sort of confuses me though. Uh, since when is the shop screen a window..?
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Old June 4th, 2005, 04:42 PM
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Default Re: Malfador Machinations hits Strategy First!

What I want to know is, will there be a patch from 1.91 to Deluxe, or will we diehard fans all have to buy SE4 for a third time to keep up to date???
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Old June 4th, 2005, 06:44 PM
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Default Re: Malfador Machinations hits Strategy First!

What do you really think? We are talking retail sales where profits can be cents a copy.
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