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  #1  
Old June 6th, 2005, 05:23 AM
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Alneyan Alneyan is offline
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Default Re: Renaming commanders in SP vs MP

Very few of your mages will yell their names to the enemy. More specifically, the enemy will only see the names of lonely mages, of heroes and of prophets. The average mage (when not alone) will not appear in their scout reports, and the only way they will have to figure out her name will be to attack it; by then, they can see all the paths of the mage just fine.

I have *a* Zen Cradle map on my computer (the one we used for Yarnspinners), but I am not sure if it is the most recent one. You should only need it if you plan on creating a game with this .map file though. I have attached it to this post; make sure you copy your cradle.tga file and rename the copy to cradlez14.tga.
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  #2  
Old June 6th, 2005, 12:50 PM
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Shmonk Shmonk is offline
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Default Re: Renaming commanders in SP vs MP

Thanks for the info, and the attachment!!
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Old June 6th, 2005, 05:20 PM

Ironhawk Ironhawk is offline
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Default Re: Renaming commanders in SP vs MP

I always name all my mages with some kind of note as to what thier random magic path is. Its worth more to me in organizational value than it ever will be to the enemy in intel. From what I have seen a lot of players do the same.

Just don't make quantum's mistake and write strategic notes on your "protected" commanders like: "no pd prov 35" hahahahah.
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Old June 6th, 2005, 05:57 PM

RibbonBlue RibbonBlue is offline
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Default Re: Renaming commanders in SP vs MP

I don't like renaming commanders just cause it is not thematic, but I do it cause it is a necesity.
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Old June 6th, 2005, 06:06 PM

quantum_mechani quantum_mechani is offline
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Default Re: Renaming commanders in SP vs MP

Quote:
Ironhawk said:
Just don't make quantum's mistake and write strategic notes on your "protected" commanders like: "no pd prov 35" hahahahah.
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