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Old June 7th, 2005, 02:50 PM
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Default Re: Any interest in an Eclipse Mod game at PBW?

Well, I started a SP game of Eclipse just to get a feel for the mod, and I have to say that the remote resource generation and ship-based research/organics generation is VERY powerful... was that intended? I don't think the AI is smart enough to hide a bunch of research outposts in a nebula, so once I do that I'll be virtually unstoppable... unless they attack me first!

edit: oh yeah, and you might want to make a lot of the fighter weapons unmountable on troops... warheads do a LOT of damage!

edit: weapon mounts should not apply to missiles, they don't work properly

edit: aren't Docking Bays useless when you have Unit Launchers?

edit: why does the Assault Shuttle target all but seekers? shouldn't it target Ships?
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