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  #1  
Old June 16th, 2005, 07:46 PM
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Default Re: PBEM game: The first step (Open)

War - definition. What constitutes war in Dom 2, in your opinions related to MP? That's what I'm having the most "fun" with, when playing MP. I mean, in SP it's always war. But in MP, if I take 1 little itty bitty province from somebody else, is it total retaliation time, or do people just start saying, "Hey, cut that out or else!".

That's why the other game about No Diplomacy looks interesting. Because it's all about no communication at all.

Gotta love Dom 2.

(edited for sp errors)
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  #2  
Old June 16th, 2005, 08:13 PM
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Default Re: PBEM game: The first step (Open)

I have given you a more... relevant answer in my mail, as appropriate to our situation.

I believe taking provinces without warning will fall under the heading of war for most players, and will result in immediate retaliation (if you do have something to strike back at 'em, of course). Some players may wish to ask you if you really meant that before sending in the cavalry, or they can offer a bargain if they don't feel like waging a war, but others will simply jump on the opportunity to fight you: who is to say you won't go on with your attack, after all? It does not apply to chance battles, when two armies attack the same indy province on the same turn, as in this case neither party really wanted to trigger the fight... though there can always be fishy occassions, where an enemy task force just happened to target the same province as your lonely Pretender, and was oddly very well equipped to take down said Pretender.

Another such situation would be if you happened to cast one of those nasty enchantments, mainly Utterdark and Burden of Time: those are plain annoying, and will result in you being declared the Bad Boy, with armies knocking at your doors before soon. I am personally find with virtually everything else, included having armies and forts on my borders: I can watch them if they are close to me, after all, and with all the teleportation going on, it will not be possible to keep safe borders anyway (not to mention flyers and stealthy troops).
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Old June 16th, 2005, 09:03 PM

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Default Re: PBEM game: The first step (Open)

And, all my provinces but one or two are bordering a nother nation, so there is a good chance a fort is gunna be bordering another nation.
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Old June 17th, 2005, 05:57 AM
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Default Re: PBEM game: The first step (Open)

Well, my giants were parked in that province because your longbowmen were placed in the bordering province as well. And after seeing your watch tower, I too began construction on a fortification, which meant my troops had to stay in that province.
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Old June 17th, 2005, 12:25 PM
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Default Re: PBEM game: The first step (Open)

Which then burned down, fell over, and sank into the swamp. But the THIRD castle....
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Old June 17th, 2005, 02:27 PM
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Default Re: PBEM game: The first step (Open)

Are we waiting a little longer for CyborgMoses? Or should we start looking for a replacement to take over Machaka?
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Old June 17th, 2005, 02:51 PM
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Default Re: PBEM game: The first step (Open)

Well, if you know any interested player, let them know about this opening: they can either play temporarily or permanently as Machaka, depending on their own wishes.
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