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Do you own this game? Write a review and let others know how you like it.
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June 23rd, 2005, 04:37 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,701
Thanks: 4,146
Thanked 5,937 Times in 2,921 Posts
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MAPS!
Use this thread to post end user created maps for use in WinSPMBT
Don
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July 4th, 2005, 05:59 PM
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Corporal
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Join Date: Jun 2005
Location: Northern CA
Posts: 51
Thanks: 0
Thanked 9 Times in 4 Posts
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Korean Maps
2 x Korea in Winter maps (from a long time ago)
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The Following 2 Users Say Thank You to AB For This Useful Post:
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September 15th, 2005, 07:31 PM
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Private
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Join Date: Aug 2005
Location: West Tennessee
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Maps
Looking for a good map maker. If anyone is interested, please pm me. Attached is a large overhead of the area i'm wanting mapped.
Tempes
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May 29th, 2020, 10:56 AM
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BANNED USER
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Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
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Re: MAPS! Devil's Bath
This map has some interesting features if anyone runs a battle with let me know how the AI does.
Devil's Bath, offers an interesting tactical level of control, how do you manuever across the map and not get a bath, that is the key.
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May 29th, 2020, 11:05 AM
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BANNED USER
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Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
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Re: New Map From Karagin
This one has slight twist to it. The river bend allows for an interesting set of crossing for the AI or player depending on how the user sets things up.
I have run three battles with this map, and each time the AI has responded pretty well to the river course on the map.
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June 8th, 2020, 04:46 PM
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BANNED USER
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Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
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Map 866 Northview
This is a fiction map based on a sand table set we had in Germany during a training event. I filled in more details than were on the sand table, actually a lot more. This gives the user a mix of terrain to deal with.
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The Following 3 Users Say Thank You to Karagin For This Useful Post:
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September 16th, 2005, 12:26 PM
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First Lieutenant
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Join Date: Aug 2005
Location: Pila, North west Poland
Posts: 653
Thanks: 388
Thanked 251 Times in 174 Posts
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Camp Babylon Map
Map of the Polish base in Iraq "Camp Babylon" near the ruins of the famous antical city Babylon in the middle Iraq
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The Following 3 Users Say Thank You to blazejos For This Useful Post:
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September 21st, 2005, 05:10 PM
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First Lieutenant
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Join Date: Aug 2005
Location: Pila, North west Poland
Posts: 653
Thanks: 388
Thanked 251 Times in 174 Posts
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88 - Gdansk 1970 map improved
Better map of the Gdansk city to replace orginal in game made before by me.
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The Following 2 Users Say Thank You to blazejos For This Useful Post:
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September 23rd, 2005, 04:52 PM
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First Lieutenant
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Join Date: Aug 2005
Location: Pila, North west Poland
Posts: 653
Thanks: 388
Thanked 251 Times in 174 Posts
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Iraq Maps
Some new maps from My Campaigne in Iraq
- Oil Tanker
- Dam near Bagdad
- city Umm Qasr in Iraq
- Mina Al Bakr offshore oil terminal
- Karbala city suburbs
- Oil Tanker another version
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The Following 2 Users Say Thank You to blazejos For This Useful Post:
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September 23rd, 2005, 05:44 PM
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Corporal
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Join Date: Jul 2005
Location: W. Mass.
Posts: 129
Thanks: 48
Thanked 12 Times in 10 Posts
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Re: Iraq Maps
Great maps, as always. I use many of the maps you've created. Many years ago, I made a campaign based on Poland Sept. 1939. One of the scenarios involved the assault on Gdansk/Danzig and I realize how much work goes into the maps you make. I wish I had your patience.
My question is how do you place certain buildings on the map, i.e. the oil tanks in the Umm Qasr map you just uploaded...the white round shapes. I cycle through endless buildings before I find the one I need. Is there a better way?
Thanks for your efforts,
Beeg
__________________
"The beatings will continue until morale improves!"
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