|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				August 1st, 2005, 06:52 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Jan 2001 Location: Oxford, UK 
						Posts: 2,592
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 I\'m back and Proportions questions. 
 Hi guys !
 I was VERY busy last year - moving to a new place, birth of a son, etc. and had no time at all to  play SEIV or even visit the shrapnel site. Now the life is getting a bit easier and have some time to actually play SEIV again.
 
 I noticed the completely new version of Proportions and wonder how good is it ? I liked the old version.
 
 Cheers, oleg.
 
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
 |  
	
		
	
	
	| 
			
			 
			
				August 1st, 2005, 08:48 AM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Dec 2000 Location: USA 
						Posts: 15,630
					 Thanks: 0 
		
			
				Thanked 31 Times in 19 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'m back and Proportions questions. 
 Welcome back.  
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
 |  
	
		
	
	
	| 
			
			 
			
				August 1st, 2005, 11:11 AM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant Colonel |  | 
					Join Date: Dec 2000 
						Posts: 1,254
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'m back and Proportions questions. 
 The new version is most excellent. I am a big Proportions fan, and have played many past and present version games...I'm biased, but I do think  that the changes in the most recent version are all for the better. I think we might have an opening in Prop#2 or Prop #3 games, in fact, both of which use the most recent version...
 Thanks,
 Alarik
 |  
	
		
	
	
	| 
			
			 
			
				August 1st, 2005, 11:31 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Oct 2001 Location: Toronto, Canada 
						Posts: 5,624
					 Thanks: 1 
		
			
				Thanked 14 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'m back and Proportions questions. 
 Greetings Oleg.
 Lots of things going on this days in the Space Empires universe!
 |  
	
		
	
	
	| 
			
			 
			
				August 1st, 2005, 12:34 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Nov 2002 
						Posts: 2,903
					 Thanks: 1 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'m back and Proportions questions. 
 Hello, Oleg, welcome back.     |  
	
		
	
	
	| 
			
			 
			
				August 1st, 2005, 02:55 PM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Mar 2003 Location: CHEESE! 
						Posts: 10,009
					 Thanks: 0 
		
			
				Thanked 7 Times in 1 Post
			
		
	      |  |  
    
	| 
				 Re: I\'m back and Proportions questions. 
 Hello again.  
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
			 |  
	
		
	
	
	| 
			
			 
			
				August 1st, 2005, 08:25 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major |  | 
					Join Date: Sep 2004 Location: Searching for a holy grail. 
						Posts: 1,001
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'m back and Proportions questions. 
 **insert narfo-matic welcome here** 
				__________________He who disagrees with me in private, call him a fool. He who disagrees with me in public, call him an ambulance.
 |  
	
		
	
	
	| 
			
			 
			
				August 1st, 2005, 11:05 PM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Dec 1999 
						Posts: 8,806
					 Thanks: 54 
		
			
				Thanked 33 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'m back and Proportions questions. 
 Hi oleg! Great to see you posting again!
 Proportions 3.x is I think a big improvement for multiplayer play. I haven't bothered making the AI very competant at using it, however, so it's a step backwards for single-player. But then, AIC mod would probably be best for playing a Proportions-like game single-player anyway.
 
 PvK
 |  
	
		
	
	
	| 
			
			 
			
				August 2nd, 2005, 01:51 AM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Sep 2003 
						Posts: 3,205
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'m back and Proportions questions. 
 Welcome back!  I think I can remember you from my earlier forum days  
				__________________ 
				Courage doesn't always roar.  Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
 
Maturity is knowing you were an idiot in the past.  Wisdom is knowing that you'll be an idiot in the future.
 
Download the Nosral Confederacy  (a shipset based upon the Phong) and the Tyrellian Imperium , an organic looking shipset I created!  (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
			 |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2005, 11:36 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Jan 2001 Location: Oxford, UK 
						Posts: 2,592
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'m back and Proportions questions. 
 Thanks all !!
 New Proportions is indeed very nice and interesting. Speaking about backward AIs, I think there is a problem with race points allocations. Some races start with a handicap of -950 in a 2K start ! Even worse, some races do not pick up Advanced traits due to imbalance in the points. For example, Cryslonites do not list Crystallurgy as an advanced trait in 2K game. But its ship design file assumes the knoweledge of Crystalline tech.
 
 PvK, I can go through AI_general files and adjust traits as seem necessary and post here. Is it OK ?
 
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
 |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |