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Old September 11th, 2005, 02:55 AM
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Default Re: Network Game - Unit2Com Inconsistancy

Quote:
AndonSage said:
Tals, sorry, no idea.

NT Jedi, your problem is that the game is limited to 32k units, and the game has gone over that. This is usually due to playing with Ermor in the game. See my thread on this problem. The two things you can try to do are 1) don't have any recruiting and/or summoning of units, and 2) hit your enemies with attacks and spells to reduce their armies.
I suspect it is a timing issue where one of the .2h files is out of 'sync' with the others. My hope is mt turn file will allow Johan to narrow down the error message for future games i.e if it highlighted the relevant .2h files then that is the one which could be deleted. In this case I deleted all the .2h files and everyone submitted again (after deleteing there .2h files). Turn has just genned sucessfully.

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