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				October 17th, 2005, 01:50 AM
			
			
			
		  
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				Major 
				
				
				
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					Join Date: Jul 2004 
					Location: Alexandria, VA 
					
					
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				Re: Something\'s Wrong
	
			 
             
			
		
		
		
		I guess I am cheating now, according to the message screen. Some very odd things are going on, which probably explains the cheating message. I had a black knight become a commander the previous turn and he has quite nice magic skills. Just this past turn, a ghoul commander (with a bunch of nice artifacs!!!) appeared out of nowhere. 
 
I think the game got a bit messed up with the replaying of all the turns over the past few weeks and we are headed for a Nagot error. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 17th, 2005, 08:53 AM
			
			
			
		  
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				General 
				
				
				
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					Join Date: Jul 2004 
					Location: Portland, ME (USA) 
					
					
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				Re: Something\'s Wrong
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 17th, 2005, 03:19 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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					Join Date: Dec 2003 
					Location: Alaska 
					
					
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				Re: Something\'s Wrong
			 
             
			
		
		
		
		I must admit I'm not really adverse to some strange happenings, should spice up the yarns... now if only I had something interesting happen...    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 17th, 2005, 07:48 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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					Join Date: Mar 2005 
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				halfway
			 
             
			
		
		
		
		Thanks to many hiccups, we are still in the vicinity of turn 30, or halfway through.  It is of course wonderful to have 5 of 9 folks keeping up to date.  YS1 was down to 2 by what, turn 15 or so? 
 
I note that through intention or coincidence, a most of us had at least somewhat momentous happenings in turn 30: Ashembe's death, what looks like Aftial's rebellion and Ghost's finale, the opening of the Ether Gate, and poor Galameteia's final appearance. 
 
To close out this ramble, I'll just say that I counted words, and collectively we've put out about 75,000 words of fiction so far.  If we add even another 50,000 in the next 30 turns, that'll make an average-sized novel. 
 
So here's to another 30 turns, and may each yarn come to the close it deserves. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 18th, 2005, 12:23 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: halfway
			 
             
			
		
		
		
		I second djo's comments, this game has been very successful for producing stories. 
 
I am concerned about the problems with this latest turn though. Will these errors sprial out of control and produce an unplayable game in just a few turns? Is the problem as simple as hosting the turn with some one person's incorrect turn (i.e. a turn 30 based on an old version of turn 29)? 
 
I have not had experience with games going out of sync before, but I imagine it is bad or the death of the game. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 18th, 2005, 09:21 PM
			
			
			
		  
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				Sergeant 
				
				
				
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					Join Date: May 2004 
					Location: Massachusetts, USA 
					
					
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				Re: halfway
			 
             
			
		
		
		
		I would also like to add that, as much as it has been a pain sometimes to have to replay turns, I would far rather the game not run into fatal errors and die horribly. I don't mind if the oddness doesn't spiral out of control -- I was all set to incorporate Kaspar the preternaturally-smart city guard into my yarns a few revisions back -- unless it means the end of the game. 
 
So... how are we going to resolve this current problem? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 19th, 2005, 01:13 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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					Join Date: Jul 2004 
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				Re: halfway
			 
             
			
		
		
		
		Well, its your call.  I can rollback the turn yet another time if thats what you guys want. 
		
	
		
		
		
		
		
		
			
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