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  #1  
Old October 23rd, 2005, 11:43 PM
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Sewter Sewter is offline
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Default Re: Arty stops firing - intermittent bug

Yes, that is what I have seen. This has happened with both players. It seems to happen most often the following turns of a 'fire for effect' round. I am not sure of the ammo; however, it would make sense that has something to do with it. It reminds me of firing the smoke rounds, even though there are no more rounds left, the firing positions will sometimes still scroll. 'Phantom' bombarding is a perfect term for it!
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Old November 9th, 2005, 08:27 PM

Voyrep Voyrep is offline
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Default Re: Arty stops firing - intermittent bug

Playing scenario 145 "Relentless advance" as the East Germans I noticed that after every time the AI had used air stand off attacks the subsequent bombardment phase was of the "Phantom" bombardment type. I think that no ammo was used, however I am not entirely sure.
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Old January 8th, 2006, 07:24 PM
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Default Re: Arty stops firing - intermittent bug

I had the same problem (phantom bombardment after standoff attack)with scenario 149 "Arctic Battlefield V 7/89". Version is 2.5. Tried to recreate the effect in a controlled "battle" but with no success, though. Must be more parameters involved than just the standoff attack event.
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Old February 2nd, 2006, 12:03 PM

c_of_red c_of_red is offline
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Default Re: Arty stops firing - intermittent bug

I think that if you go and look at the roster, you will see that rounds are being sent downrange, that you are just not seeing the explosions and hearing them. Click your fast arty setting on and off a couple of times.
I know that sounds crazy, but we are taking spaghetti code piled on spaghetti code here. Complex systems theory says there is bound to be a meatball in there somewhere. You found it you lucky devil!
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