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October 28th, 2005, 06:50 PM
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Lieutenant Colonel
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Join Date: Dec 2000
Location: DC Burbs USA
Posts: 1,460
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Re: Keepin SEIII alive
IIRC, some guys found a cheat that was never addressed by MM. That sort of killed of the PBEM comunity.
But it was a nice game. 1v1's could be over in an hour. And ship sets were easy to make.
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Think about it
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October 28th, 2005, 07:46 PM
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Sergeant
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Join Date: Sep 2003
Posts: 258
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Re: Keepin SEIII alive
I fully own SE4 and Starfury, and will be buying SE5 when it comes out, No insult to Malfador here at all, but I really can not be bothered or want to pay $25 for SE3, is there anyway to get it full version for free so I can try a few games?
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October 28th, 2005, 07:48 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Keepin SEIII alive
Only by purchasing it. The shareware has no turn limits, just tech limits and no modding.
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October 28th, 2005, 08:07 PM
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Sergeant
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Join Date: Sep 2003
Posts: 258
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Re: Keepin SEIII alive
wow, I like the research in this game, from screenshots, I am guessing it is like this in SE5, also, it is weird having thegalaxy map larger than the sector map!
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October 28th, 2005, 08:37 PM
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Sergeant
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Join Date: Sep 2003
Posts: 258
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Re: Keepin SEIII alive
ahh, cant get my head around it, and not enough time to learn. I built some colony ships, figured out how to move them, then after one move, life support and crew quaters became damaged  im confused, and I quit!
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October 28th, 2005, 09:20 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Keepin SEIII alive
You have to let them be built. Ships start with all components "damaged" in SE3. They do not take many turns to appear as they do in SE4. Build time depends on number of components rather than cost.
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November 29th, 2005, 02:26 PM
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Private
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Join Date: Nov 2005
Location: Johnson City, TN
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Re: Keepin SEIII alive
I believe that would be me.
I'm Blueoriontiger, administrator of Olympus Champion Shipyards. Sorry it took me a couple of weeks to get here and registered, but I was held up with pending projects.
A lot of people are still interested in Space Empires III, but I made my site after I see sites slowly blinking off into oblivion, and whatever site exists have not been updated in over 5 years! I decided to rescue whatever shipsets I could, record their authors, and post them on my site, which I would continually update, make better, add more shipsets, and make sure that it wouldn't disappear, providing whatever remained of the SE3 community with a valuable resource.
I update the site about once or more a week, and now I have made an SE3 forum, Olympus Champion Forums at Invisionfree. Almost anything imaginable about Space Empires III could be discussed there, including concepts about shipsets and such.
Yes, I have SE3 conversions of all the stock SE4 races. I haven't had a chance to post them all yet, but they're there, and was made from help from Fyron, so that I could have a cool SE4 shipset before I got SE4. I have done that to several other races also from SE4 players, namely my biggest contributor, ISACommand. Kevin likes what I've done with them.
Enough said, Space Empires III is a great game. I'm probably the only one actively trying to keep it alive. The title is our site slogan and motto, Keepin' SE3 Alive.
AdmiralMartin helps me moderate Olympus Champion's site and forum, and makes changes when I'm unable to do so. He's a great partner, and have done some great SE3 co-op games against the computer.
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'As the first step towards this, I propose a different relationship between your people and mine. No longer will we know each other from a distance and hope all goes well. We will help each other. Fight alongside each other. Grieve together; laugh together, and share with each other the knowledge of the universe."
Princess Jessica of Alpha Centauri
Olympus Champion Shipyards
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