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October 16th, 2001, 05:42 AM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
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Re: Psst, over here, I got the latest patch status... shhhh
I am currently dancing a jig....
One helluva patch!
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October 16th, 2001, 06:08 AM
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BANNED USER
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Join Date: Mar 2001
Location: Toronto, Canada
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Re: Psst, over here, I got the latest patch status... shhhh
I most agree with everyone when I say I'm actively looking forward to this patch!
Geo,
I believe "Random Player Movement" refers to the movement of ships and such during simultaneous games. Instead of the first player's ships moving first, then the second players etc..., this order will be random.
For combat mode, the defenders will be able to move first, which is a welcome relief to say the least!
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October 16th, 2001, 08:30 AM
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Sergeant
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Join Date: Jun 2001
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Re: Psst, over here, I got the latest patch status... shhhh
Some excellent Last minute fixes, especially numbers 1, 2, and 4.
Now I just pray to god that ongoing PBW games will be compatible (upgradeable) to this patch...
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October 16th, 2001, 08:34 AM
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Sergeant
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Join Date: Jun 2001
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Re: Psst, over here, I got the latest patch status... shhhh
Am giving the change to initiative some more thought.
Presumably the randomness only applies to the first combat turn? Otherwise you could get to go 3 times in a row 
Also, I assume Defender is defined as a player who occupies a sector, and the attacker is the one moving into that sector. But what if two fleets move into a sector at the same time?
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October 16th, 2001, 08:45 AM
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Corporal
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Join Date: Jul 2001
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Re: Psst, over here, I got the latest patch status... shhhh
With the reset password option, would it now be possible for a race that originally started a PBW game as an AI race to be taken over by a human player?
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October 16th, 2001, 09:10 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Psst, over here, I got the latest patch status... shhhh
quote: Originally posted by Slaughtermeyer:
With the reset password option, would it now be possible for a race that originally started a PBW game as an AI race to be taken over by a human player?
now there is an idea with potential. recreate the old 'neutral challenge' in multiplayer mode. assign players to computer generated neutral races, populate the quad with high bonus 5000 point AIs, and see who survives.
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October 16th, 2001, 09:14 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Psst, over here, I got the latest patch status... shhhh
My interpretation of what is written there:
I think the "random" player order will only really apply in battles which feature 3 or more empires. In those cases, the defender(s) will be first in the turn order (presumably in random order if there is more than one) and the attacker(s) will be randomly distributed at the end.
In 2-empire battles, it will just be defender first, attacker, defender, attacker, defender...
I think this is a satisfactory solution. Aftr all, it is always easier to defnd trhan to attack.
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