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  #1  
Old December 12th, 2005, 05:32 PM
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Default Re: Combining Mods

/me catches the flamethrower and dumps it in a convenient vat of lava.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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  #2  
Old December 13th, 2005, 12:45 AM
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Default Re: Combining Mods

/me tie Narf to the flamethrower
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If you see a light at the end of a wormhole its a photon torpedo!

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  #3  
Old December 13th, 2005, 01:35 AM
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Default Re: Combining Mods

*Turin glances over at Fyron and they roll their eyes simultaneously whilst muttering something about the futility of post-counts.
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  #4  
Old December 13th, 2005, 03:29 AM
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Default Re: Combining Mods

/me burns to ash.

/me floats around.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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  #5  
Old December 18th, 2005, 10:16 PM

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Default Combining Mods

By the way... Anyone knows if there is a newer version of AIC mod than the v4.191a that I have? If the answer is positive, where can it be obtained?
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  #6  
Old December 18th, 2005, 10:24 PM
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Default Re: Combining Mods

You've already got the last release, but in general you can stop by http://www.spaceempires.net and check the downloads section. Fyron tends to have most mods available for download there.
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Space Empires Depot | SE:V Balance Mod
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  #7  
Old December 20th, 2005, 10:49 PM

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Default Combining Mods

Thanks Capt Kwok, I will do so...

Another question: Is there a size limit for the data files?

In the case of CompEnhancement.txt, I reached a very definite limit, when I added one more mount data, it was not read by the program. It was simply like it was not there... I checked and it was not the known "double blank line" problem...
Maybe is it a mount quantity limit or a file size problem?
I expanded this file to 208 Kb aprox. On the other hand, my Components.txt file exceeded 2 Mb without a problem.
Some knowledge anyone?
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  #8  
Old January 14th, 2006, 07:05 PM

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Default Re: Combining Mods

I have an improved version AIC 4.191, with many changes from 4.191a in almost all catagories; however, due to a recent heart attack it has been on hold.

Perhaps now that I have regained my youthful health - it is time to finish v4.194 delux.
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>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #9  
Old January 14th, 2006, 08:27 PM

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Default Combining Mods

That would be very good, indeed... I will wait for news...
But take care of yourself!!
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  #10  
Old December 25th, 2005, 06:01 PM
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Default Re: Combining Mods

I believe the different versions are because of an undocumented fix in Deluxe for anti-missile missiles. IIRC, Gold crashes when processing combat with seekers targetting seekers, but Deluxe handles it just fine. Both versions of the data files have the anti-missile missiles in them, but they're not researchable in the Gold version.
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