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  #1  
Old December 25th, 2005, 12:20 AM
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troopie troopie is offline
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Default Re: SPMBT and SPWaW

In both game engines 255 is the maximum value for anything. That means in SPWAW the maximum thickness of armour is 25.5 centimetres. Tanks exceeded that decades ago. In SPMBT the maximum thickness of armour is 2.55 metres. It will be decades or centuries before armoured vehicles will have armour rated that thick. You would have to use collapsed matter or something.

About five years ago, Matrix began development of SP: Modern Warfare. They came up against that, and a number of other problems, and the game was never finished. PM Wild Bill and he might tell you and he might not. I would never presume to speak for Kol. Wilder.

I play both and don't want to get involved in slanging matches about the game.

Geseende Kersfees.

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Old December 25th, 2005, 12:28 AM
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Default Re: SPMBT and SPWaW

Recently started playing MBT. Have played SPWaW for years. While seeing some sort of blending of the two games would be very nice, I believe it would require an entire new game to get it entirely right, even if they used the same engine.

Until then I will happily bounce back and forth (probably to SPWW2 also) and enjoy the heck out of both! There are many things that could be changed in both games, but if you are having fun while playing, that's what counts, no?


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Old December 25th, 2005, 07:04 PM
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Default Re: SPMBT and SPWaW

Quote:
Goblin_ said:
I will happily bounce back and forth (probably to SPWW2 also) and enjoy the heck out of both! There are many things that could be changed in both games, but if you are having fun while playing, that's what counts, no?
Like Goblin says all versions are enjoyable and that each has its own uniqueness. I like the fact they have these differences which will be even more evident once WinSPWW2 comes out and SPWAW gets its new Mech.exe since they both cover the same time period. Why have 1 great WW2 game when you can have 2.
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