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January 18th, 2006, 12:47 PM
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Corporal
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Join Date: Sep 2005
Location: Greeneville, TN
Posts: 68
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Re: Space Empires III mod updated
I'll sign up for it later today. I'll also update the version of the MOD on Olympus Champion Shipyards too 
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-Åđmîŕāl Māŕţîń
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January 23rd, 2006, 02:27 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Space Empires III mod updated
Last chance to join!
Empire files are coming in now, and the game will be starting soon!
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January 23rd, 2006, 05:29 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Space Empires III mod updated
I sent me empire file choosing just two racial traits as instructed, but were we allowed to adjust the aptitudes and stuff? I didn't so I may want to revise that if we can.
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January 23rd, 2006, 06:15 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Space Empires III mod updated
I don't think the mod *lets* you adjust the aptitudes 
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The Ed draws near! What dost thou deaux?
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January 23rd, 2006, 07:03 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Space Empires III mod updated
Indeed. There are no characteristics to tweak in SE3.
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January 23rd, 2006, 11:49 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Space Empires III mod updated
I didn't think there was, but then I thought afterwards that I might be wrong in my assumption and then at some sort of disadvantage afterwards when the game started. 
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January 24th, 2006, 01:01 PM
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Corporal
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Join Date: Sep 2005
Location: Greeneville, TN
Posts: 68
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Re: Space Empires III mod updated
The new version of the mod seems to be giving me some problems...It'll take me a bit longer to get my emp file in.
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-Åđmîŕāl Māŕţîń
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