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October 25th, 2001, 05:10 PM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: SOLVED AI TROOP INVASIONS
great news, pls send info to MM maybe they can get it into patch before it comes out....
yey,.... enemy troops to waste...
ps. Will all the AI races use it or only certain ones??
just some ideas mac
[This message has been edited by mac5732 (edited 25 October 2001).]
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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October 25th, 2001, 05:34 PM
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General
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Join Date: Aug 2000
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Re: SOLVED AI TROOP INVASIONS
quote: Originally posted by Cranex:
I put the ability
"Drop Troops"/100
on my troop transport design.
And double checked that AI players
were designing "Troops" and "Troop Transport"
right from game turn 2. If not I added to design file.
I used default TDM Modpack "construction
vehicle file".
Sergetti attacked with 172 troops and took
my planet. Finally!!!
Huh? Are you saying that you added the (unused) ability to drop troops to the HULL of your troop transport? This doesn't make any sense. That ability is for components, and it's not needed or used since any ship w/troops in cargo can drop them. I guess it's possible that the AI is still designed to expect this ability on a troop ship... Please post what you've done.
[This message has been edited by Baron Munchausen (edited 25 October 2001).]
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October 25th, 2001, 06:14 PM
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Second Lieutenant
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Join Date: Mar 2001
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Re: SOLVED AI TROOP INVASIONS
You could check the Aquilians, Space Vikings, and Orks. All three are using tropps to capture planets.
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October 25th, 2001, 07:00 PM
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Captain
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Re: SOLVED AI TROOP INVASIONS
I would like to see this file also.
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October 31st, 2001, 01:56 AM
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General
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Re: SOLVED AI TROOP INVASIONS
Well, if Cranex isn't going to get back to us we'll have to experiment for ourselves. Shall we invent a 'troop drop bay' using this Drop Troops ability and see if the AI will suddenly recognize a ship with it as capable of invading planets?
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October 31st, 2001, 02:48 AM
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Brigadier General
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Re: SOLVED AI TROOP INVASIONS
The AI already does recognize troop transports and uses them to invade planets. What is this Troop Bay supposed to be other than a cargo storage filled with troops?
Rollo
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October 31st, 2001, 02:54 AM
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Brigadier General
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Re: SOLVED AI TROOP INVASIONS
Btw, Baron and others,
I just noticed that Cranex has edited his first post and put some more detail in. Gosh, I hate this up-side-down of this forum.
edit: So, if I understand this correctly, what Cranex did was that he put troop transports and troops in the construction queue. Yes, that is correct. If the AI has troops and a transport it will load them and use the transports to invade.
He also added the "drop troops" ability to the transports (which is not really necessary, IMHO). I will check that and see if the AI uses transports with the ability in any other way than without it.
Rollo
[This message has been edited by Rollo (edited 31 October 2001).]
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