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Old February 14th, 2006, 09:29 AM

Jurri Jurri is offline
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Default Re: Turn 75 - Marignon Wins!

Interesting reasoning Whollaborg! It's definitely a tough question when exactly is the right time to attack, as a premature assault might lead to someone else reaping the rewards while a late one won't do any good either. Scouts should be utilized, at least so that you have second order view (as in, a scout in a bordering province) to every province by late game. I never have the discipline to buy enough of them, which I think would be awesome if Dom3 solved somehow: it isn't fun to buy a hundred scouts just to see what's going on! If that omniscience spell wasn't a unique global and so easily removed it would be a good solution.

Tauren: At least I would be definitely in for another round!
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Old February 14th, 2006, 08:16 PM
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Ygorl Ygorl is offline
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Default Re: Turn 75 - Marignon Wins!

I'd be excited to get in on a new RAND game too. Not that I was in this one for more than a few turns, but I really like the format.
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Old February 15th, 2006, 12:37 AM
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PashaDawg PashaDawg is offline
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Default Re: Turn 75 - Marignon Wins!

Hmmmm... maybe I will PLAY in the next RAND game!
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