Re: Can the AI remount previously dismounted troops?
the helo code already drops troops at the LZ, and then unarmed transport helos go home. Transport helos with armamaent (e.g Soviet mil with loads of RP) will stay around as fire support.
AI heliborne trops are strictly a one-shot insertion per battle.
Re: Can the AI remount previously dismounted troops?
I'm insisting on the unarmed helos issue because I played a campaign battle where:
1)the AI inserted heliborn troops at the opening turns and
2)around midgame I found four unarmed trasnport helos near the AI baseline with minimal or no activity. I dont think that they were "loaded".
So the question is:
Can the designer "override" the SOP you describe (unload and go home)or is this behavior "bug"ish ?