|
|
|
 |
|

May 19th, 2006, 03:14 PM
|
 |
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Any changes in crossbreeding?
Quote:
Sandman said:
What would be nice would be a commander spawn.
|
Oooh, that would be *very* nice. It wouldn't have to be even much diffrent...it could result in those lil' freaks with commander skills, or maybe you would get a "Gifted Freak" with 1 random magic, oreven a thug-suitable commander.
EDIT: I don't think it would be overwhelmingly hard to do either...
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|

May 19th, 2006, 03:23 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Any changes in crossbreeding?
I found the spell semi useful for armies where the other guy had me all matched up. Exactly the right units to counter my units. Tossing in a large batch of the random attacks/defenses that come up on crossbreeding tended to mop up such a well thought-out army.
Now I definetly wouldnt mind abit more of that. Some creative new units with surprising new abilities. If they are too powerful then just have them show up less often. But I definetly found it useful at times to get everything from fodder to amphib to drainer in a nice mess that I could assign around. Some small flyers wouldnt hurt. And maybe a couple of sneaks.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

May 19th, 2006, 03:26 PM
|
 |
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Any changes in crossbreeding?
Fliers, sneakers and maybe bit more amphibs would be nice too.
Maybe a couple more robust creatures too?
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|

May 19th, 2006, 03:57 PM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Any changes in crossbreeding?
Foul Spawn should get an extra tentacle for each luck scale.
|

May 19th, 2006, 04:44 PM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Any changes in crossbreeding?
Quote:
Saber Cherry said:
Foul Spawn should get an extra tentacle for each luck scale.
|
*Insert joke about people who consider multi-tentacled monsters "lucky".*
I'd like to see few of them being commanders, myself. A small chance for any given crossbred creature being commander could give some interesting options. If Cave Drakes with Flying Carpets can be the bast of a thug-team...
|

May 20th, 2006, 05:39 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Any changes in crossbreeding?
Random thought:
An earth/blood variant of crossbreeding (crossforging?) would be nifty. Instead of naturish powers like poison or regeneration, you get a load of creatures with weapons instead of hands and armour grafts. Rarer powers could include a siege bonus, flame attacks, pillaging and various projectiles.
|

May 20th, 2006, 06:41 AM
|
 |
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Any changes in crossbreeding?
Quote:
Sandman said:
Random thought:
An earth/blood variant of crossbreeding (crossforging?) would be nifty. Instead of naturish powers like poison or regeneration, you get a load of creatures with weapons instead of hands and armour grafts. Rarer powers could include a siege bonus, flame attacks, pillaging and various projectiles.
|
That would be awesome in a sick way. 
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|

May 21st, 2006, 10:34 AM
|
Private
|
|
Join Date: Mar 2006
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Any changes in crossbreeding?
Quote:
Endoperez said:
Quote:
Saber Cherry said:
Foul Spawn should get an extra tentacle for each luck scale.
|
*Insert joke about people who consider multi-tentacled monsters "lucky".* 
I'd like to see few of them being commanders, myself. A small chance for any given crossbred creature being commander could give some interesting options. If Cave Drakes with Flying Carpets can be the bast of a thug-team...
|
A fine Japanese tradition, the octopus is a symbol of virility and fertility...
I'd love to see something like the Abominations from Warcraft III, maybe even a creature infected with poisonous spores that explodes when you kill it. Or you could make the majority of the crossbreeds have poisoned blood that inflicts a weak poison on their killers/people around them when they get injured/die. 
|

October 9th, 2006, 05:35 PM
|
Major
|
|
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Any changes in crossbreeding?
Now that Kris is visiting the forum, I had to revive this thread. 
I really think that this spell shoulg get some upgrade in a patch. [We should be able to create more types of monsters with Cross Breeding, also some rare and powerful monstrocities should be added.] 
__________________
Dominions 3. Wallpapers & Logos
-------
"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
|

May 20th, 2006, 06:23 AM
|
Major
|
|
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Any changes in crossbreeding?
Quote:
Nerfix said:
Fliers, sneakers and maybe bit more amphibs would be nice too.
Maybe a couple more robust creatures too?
|
Yeah, I always wanted to see some huge horrific creature from crossbreeding. Give it a 5% chance to appear maybe? Also there should be 1 better unit then ettin as a "normal" crossbreeding unit, maybe with a 10-15% chance to appear with the highest luck scale?
__________________
Dominions 3. Wallpapers & Logos
-------
"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|