.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old May 22nd, 2006, 11:26 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,717
Thanks: 4,165
Thanked 5,966 Times in 2,929 Posts
DRG will become famous soon enough
Default Re: Artillery

Quote:
dwmalesevich said:
<snip>
What I do not like comes from over 2500 main gun rounds fired out my tanks. I do know tank gunnery.

After the 1st round is fired any competent gunner should be able to hit the target by the 2nd at latest 3rd round fired. Once you have hit the target the largest problem is solved (determining range) From then on you should be able to continue to hit the target as long as the err budget doesn't cause you to miss. In game turms once you hit you should probobly get a 15-20% bonus for contiued hits on the same target or any target within 2 hexes of the original target.


OK.... do you have any examples of what you are unhappy with exactly becasue if I take a tank with an experienced gunner in this game and fire it at a target it will almost certainly hit and kill that target in three shots. ( assuming the gun has the penetration to kill ). Set up a test sceanrio and show me the problem. Give the gunner 95 experience



Quote:
dwmalesevich said:
Secondly I do not like the way that each tank will fire all of its weapons at the same target even if there is no chance of target damage. I would really like to see the possibilty of multipule engagements ie(engaging 2 or more targets with 2 or more weapons systems) In game turms this means putting the gunner on to a main gun or mg target and then letting the TC fire his 50 at a different target. The bow gunner should always engage the closest infantry in his line of sight.

I realize that I have rambled here. I'm sorry.

In conclusion please do not think that I don't like what you guys have done because I realy apprciate your hard work.

Dave Malesevich
SFC USA-Ret 19K4HA7

Point 2 I'm almost 100% certain you are never going to see the way you describle it. The tank may switch targets but having the turret engage one target and the hull MG engage another is very, very unlikely to happen

Don
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.