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Old June 22nd, 2006, 09:57 PM

Renegade 13 Renegade 13 is offline
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Default Re: GalCiv2 Expansion

Yep, some of those features do sound a lot like stuff SEIV has and SEV will have. Interesting.
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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Old June 22nd, 2006, 10:17 PM
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Captain Kwok Captain Kwok is offline
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Default Re: GalCiv2 Expansion

If you follow the GalCiv2 website, you'll notice a lot of requests by the players for the game include SE-type elements...
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Old June 23rd, 2006, 01:57 PM

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Default Re: GalCiv2 Expansion

But they still have the rock / paper / scissors weapon model? Just beam / missle / gun ?
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Old June 23rd, 2006, 02:23 PM
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Default Re: GalCiv2 Expansion

I haven't played it enough yet, but I'm so far kinda disappointed in GC2. I managed in one game to rush my opponent's home world with a pea-shooter and they continue to churn out ship after ship without any weapons. Even though I can't glass the planet or win until I research a ton of invasion tech, it seems a little imbalanced that a homeworld can't protect its fleets in orbit with some low-tech weapons platforms or something.

I don't like how one ship can glass a whole planet w/o support in SEIV, but this scenario is also ridiculous.
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