Re: Ruby DSL for Weird Worlds mods
Well, I'm not familiar with Ruby, so my feedback is limited. It might be great if:
- it's easier to create mods with ruby than without
- you have access to more documentation than is currently available (e.g., get Digital Eel on board)
- you're willing to put a whole lot of time into creating something relatively mature before other people get interested
- some more people get involved with modmaking
Not trying to discourage you, it's hard to create a complex mod by trial-and-error.
|