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August 4th, 2006, 12:10 AM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mod Update: Babylon 5 Shadowfall
The shadows are the only cloakers. I think they both are working now, but you can confirm... if they don't, then it's a bug with the mod language, because they both have the "hypervision" flag set.
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August 4th, 2006, 01:22 PM
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Corporal
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Join Date: Dec 2005
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mod Update: Babylon 5 Shadowfall
I've been trying to confirm while playing but haven't had encountered a Shadow while carrying those two items yet.
I have had it crash to desktop twice now just as I reach a planet. You can hear the sound effect of a planet window start to come up then *crash*. All I found was this: Fatal signal: Segmentation Fault (SDL Parachute Deployed)
I don't mind that but I'm afraid I'm missing out on something. Especially, if it's the same thing every time. I'll never get to see it!! lol Any ideas?
Also, I've yet to repeat the sidekick crash. 
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August 4th, 2006, 02:16 PM
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Corporal
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Join Date: Dec 2005
Posts: 55
Thanks: 0
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Re: Mod Update: Babylon 5 Shadowfall
Hmm, you know, I don't remember if I've seen a Shadow yet on this new version, but I'm not worried yet.
I've noticed the Narn BattleCruiser never launches fighters. I've fought them, I've had one escort me, and I've tried in 'simulation', but they never launch whether you're targeting something or not.
Sigh... time to go mow.
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August 4th, 2006, 03:36 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mod Update: Babylon 5 Shadowfall
I never got the Narn fighter bay to deploy. It's in the "readme".
No clues on the crash. Usually that crash timing signifies a quest "STAR" or planet definition...
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August 4th, 2006, 04:30 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mod Update: Babylon 5 Shadowfall
OK, try this. I redid most quests' STAR sections.
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August 5th, 2006, 02:47 AM
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Corporal
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Join Date: Dec 2005
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mod Update: Babylon 5 Shadowfall
Thanks, I'll give it a shot. Sorry about the Narn thing, I must've missed it or didn't remember.
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August 5th, 2006, 11:27 AM
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Private
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Join Date: Aug 2006
Posts: 2
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Re: Mod Update: Babylon 5 Shadowfall
Hi!
Awesome Mod so far! Seriously the best in my opinion!
Exept: For the debugging. It keeps crashing all the time (as mentioned above, ally bug or sometimes randomly when visiting a planet.. no clue what event would have come and at some other instances too). Anyway, if you manage to get it stable it would be.. hyperawesome! 
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August 6th, 2006, 04:21 AM
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Corporal
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Join Date: Dec 2005
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mod Update: Babylon 5 Shadowfall
Have you downloaded his newest installment 3 posts up, yet?
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