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August 20th, 2006, 06:04 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: PISSED !!!
Right.
Got those PBMs fixed now.
The 20 turn reload was OK when it was a 50 round combat. Not so anymore.
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August 20th, 2006, 06:07 PM
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Sergeant
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Join Date: Jun 2005
Posts: 312
Thanks: 5
Thanked 8 Times in 7 Posts
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Re: PISSED !!!
Yippeeeeeee!
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August 20th, 2006, 07:37 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: Seattle, WA
Posts: 417
Thanks: 0
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Re:PBMs fixed now
Wahoooo!
IwannadownloadIwannadownloadIwannadownload...Must remember to cut back on coffee...
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August 20th, 2006, 07:46 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re:PBMs fixed now *DELETED*
Post deleted by Suicide Junkie
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August 20th, 2006, 08:50 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: Seattle, WA
Posts: 417
Thanks: 0
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Re:PBMs fixed now
Thanks!
Some quick early beta feedback on first game:
- Unknown trait "Warriors" for "Galactic Empire"
and for the AI files:
- Unknown value "Optimal Weapons Range:Anti-Ship/Fighter" in record "Combat Ship (B)" and record "Scout (C)"
- Unknown value "Point Blank Range:Anti-Missile/Fighter" (comes up three times each race)
Back to hunting Caspians...
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August 20th, 2006, 10:19 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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v1.6b try #2
v1.6b attached.
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August 20th, 2006, 11:26 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: Seattle, WA
Posts: 417
Thanks: 0
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Re: v1.6b try #2
That fixed it.
Wow that was fast!
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